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  • The Witcher

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  • 1) To/from Trade Quarter
    2) Vincent's Post
    3) Dungeon - Jethro
    4) Thaler's House - Old Shelf: Conjunction of the Spheres
    5) Hopital Garden
    6) Gardener: sells herbal ingredients and flowers
    7) St Lebioda's Hospital
    8) Old Woman's House
    9) Antiquary: sells books
    10) Peasant Trader: sells food, drinks, and alcohol
    11) Peddler: sells gifts and valuables
    12) Herbalist: sells food, flowers, and herbal ingredients
    13) Shani's House
    14) Gate to Royal Castle (unpassable)
    15) Kalkstein's House - Teleport
    Trunk: Swamp Monsters
    16) Vivaldi's House - Old Shelf: Ithlinne's Prophesy
    17) Blacksmith's House - Blacksmith - will reforge your sword;
    Trader: sells weapons and weapon upgrades
    18) Dentist's House - Zahin Schmartz: Won't Hurt a Bit
    19) To/from Sewers
    Relief
    20) To/from the Dike
    21) Order Armorer: reforges weapons;
    Order Merchant: sells weapons and weapon upgrades (You must have good relations with the Order)
    22) Grate to the Sewers
    23) Ramsmeat's House
    24) House - Trunk: Elder Blood
    25) Eager Thighs Brothel - Carmen (after you talk to her in the swamp)
    26) Campfire
    27) Hairy Bear Inn
    Innkeeper: Storage, Meditate for 5 orens
    Waitress: Sells food, drinks, and alcohol
    Munro Bruys: Professional Poker Player
    28) Siegfried: Six Feet Under
    29) Cloister of the Order of the Flaming Rose
    30) Gravedigger
    31) To/from Cemetary
    32) Kidnapper's hideout
    33) Distressed Nurse (around noon): Medic in Distress
    34) Agnus
    35) Agnus' House

    Enemies (at night):
  • Assassins
  • Fleders
  • Ghouls

    Plants:
  • Berbercane
  • Hellebore
  • Verbena
  • Printable Version