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  • The Witcher

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  • 1) To/from Swamp Cemetary
    2) Count de Wett - He will attack you after you have cured Adda; before that, he will block the passage forward
    3) Corpse: Earth Rune
    Campfire
    4) Burnt Settlement
    5) Campfire
    6) Old Manor
    7) Trunk: Yellow Meteorite, Moon Rune
    8) To Catacombs (Scoia'tael entrance)
    9) To Catacombs (Order entrance)
    10) To Catacombs (Neutral entrance)
    11) Place of Power
    12) Boat
    Enemies:
  • Armored Hound
  • Bloedzuigers
  • Drowned Dead
  • Drowners
  • Greater Mutant
  • Masked Warrior
  • Mutant
  • Mutant Assassin
  • Salamandra Mage
  • Vodyanoi Priests
  • Vodyanoi Warriors
  • Plants:
  • Beggartick
  • Bryonia
  • Fool's Parsley
  • Ginatia
  • Hellebore
  • Honeysuckle
  • White Myrtle
  • Printable Version