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    Cleric Spells

    Name
    MP
    Description
    Undead
    0
    Kills Skeletons and Ghouls instantly.
    Open
    5
    Opens a chest and avoids any traps inside.
    Heal
    10
    Restores 25 to 50 HPs.
    Glow
    15
    Provides illumination in caves.
    Rise
    20
    Cast inside a cave to move to a random location on the floor above you.
    Sink
    25
    Cast inside a cave to move to a random location on the floor below you.
    Move
    30
    Cast inside a cave to move to a random location on the current floor.
    Cure
    35
    Cure poison from one of your characters.
    Surface
    40
    Cast inside a cave to return to the surface.
    Star
    45
    Provides illumination in caves for a longer period of time than the Glow spell.
    Heal
    50
    Restores 125 to 250 HPs.
    Map
    55
    Displays a map of the current area.
    Banish
    60
    Sends a strong fireball in any direction to kill an enemy instantly.
    Raise
    65
    Will bring a dead character back to life, though they will be turned to ash if the spell fails.
    Destroy
    70
    Destroys multiple enemies instantly.
    Recall
    75
    Will bring a dead character back to life if they have been turned to ash.

    Wizard Spells

    Name
    MP
    Description
    Repel
    0
    Kills Goblins and Orcs instantly.
    Missile
    5
    Fires a small fireball that does damage to an enemy.
    Light
    10
    Provides illumination in caves.
    Descend
    15
    Cast in a cave to move to a random location on the floor below you.
    Ascend
    20
    Cast in a cave to move to a random location on the floor above you.
    Flame
    25
    Fires a fireball that does more damage to an enemy than the Missile spell.
    Trans
    30
    Cast when above ground to move to a random location.
    PSI
    35
    Fires a fireball that more damage to an enemy than the Flame spell.
    Bright
    40
    Provides illumination in caves for a longer period of time than the Light spell.
    Cleric
    45
    Allows the wizard to cast Cleric spells.
    Poison
    50
    Does damage to all of the enemies.
    Kill
    55
    Instantly kills a singe enemy.
    Stop
    60
    Stops time for everyone but the party for a while.
    PSI Kill
    65
    Fires a strong fireball that does more damage than the PSI spell.
    Rot
    70
    Removes all but one HP from every enemy.
    Death
    75
    Destroys multiple enemies instantly.

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