Side Quests
World
Drive out the Intruders- After you have entered the volcano in chapter 3 and the Lizardmen have invaded the Monastery, speak to Abarax. He will ask you you enter the library to drive out the intruders and save the books. (See The Supplies from the Library)
- Enter the small library on the north side of Volcano Keep and click one of the rings in the north wall to open a secret door into the library proper.
- Kill all the Intruders and report your success to Abarax.
- Derry on Tilda's Farm between the Monastery and Harbour Town will complain about Grave Moths killing his pigs. Agree to take care of them for him.
- Kill all eight Fluttering Grave Moths and then report your succees to Derry to receive a small reward.
- Speak to Tristan, the leader of the Novices' Farm along the main road, and ask for a guide to Harbour Town. He will only help you if you help out around the farm first.
- Complete the Help Thomas in the Fields and Kill the Hungry Wolves quests. Speak to Teller to learn that he has no work for you.
- Inform Tristan of the help you've given and he will reward you with some potions and food. Speak to Tellur and he'll escort you to Harbour Town.
- You'll find Thomas working in a field on the farm along the main road. Offer to help him and he'll ask you to bring 10 grain plants.
- Pick up 10 grain plants from the field nearby and give them to Thomas. He will give you a healing potion in return.
- Speak to Leon in the house northeast of Harbour Town to learn how he is being haunted by Lord Patroscon (see The Cursed Lords quest).
- After killing a few of the Undead Lords and showing their Vassal Rings to Leon he will tell you that Lord Patroscon comes from the east and will mark his location on your map.
- Enter Lord Patroscon's crypt in the cave along the east road and kill him.
- Tell Leon that Lord Pastroscon is dead (again), but he will still feel the effects of the curse.
- Henson on the Novices' farm along the main road is having a problem with wolves eating his pigs. Offer to help him.
- To the northeast is a small cave. Enter and kill the the Hungry Wolves inside.
- When you leave the cave, you'll be met by Hanson who warns you that a Warrior of the Order visiting the farm and will suggest you hide in the storehouse until he's gone.
- Enter the storehouse keeping well away from the Warrior of the Order. He will attack you if you get too close and knock you down and you will be recruited into the Order.
- Rest in the bed for a while and then talk to Hanson. He will tell you that the Warrior has left. Tell him that the wolves are dead.
- In chapter 2 you'll start encountering Lizard Men. They wield Lizard Swords.
- Show one of the swords to Walter in Harbour Town. He can now give you obsidian sword blanks if you give him raw Obsidian and Gold.
- After completing the Overdue Situation Report quest, Rudolf will ask you to report back to Severin.
- Return to Severin on Tilda's farm and tell him that Rudolf is still alive. He will give you a Tell Joke scroll as a reward.
- Collect both pieces of Souldrinker to complete the The Sword Souldrinker quest and trigger this one.
- Learn the Smithing 3 skill and then use the Broken Two-handed Sword on a forge, an anvil, a water trough, and finally a whetstone to create the Sharp Souldrinker.
- Collect both pieces of Stormwind to complete the The Sword Stormwind quest and trigger this one.
- Learn the Smithing 2 skill and then use the Broken Bastard Sword on a forge, an anvil, a water trough, and finally a whetstone to create Stormwind.
- After completing the Assist the Warriors of the Order in Harbour Town quest, Carlos will tell you to report back to Master Pallas.
- Return to Volcano Keep and tell Master Pallas of your success in Harbour Town to gain his favour.
- Speak to Rhobart on his farm east of the Bandit Camp. He will offer to pay you 70 gold for 10 Brugleweed plants.
- Collect Weed plants from around the swamp and bring 10 to Rhobart and he'll pay you 70 gold. You can continue to bring Weed plants to him for further payment.
- After receiving the The Lizard Leader Outside Harbour Town quest for Carlos in chapter 4, speak to Magnus just outside Harbour Town's front gate and he will mention his concern about spying Lizard men scouts.
- You'll find three Spying Scouts just outside the secret entrance to Harbour Town. Kill them and report back to Magnus.
- In chapter 4, talk to Commandant Carlos and tell him what has happened in the volcano temple. Ask him for help and he will give you some Berserker scrolls.
- In chapter 4, talk to Don Esteban and tell him what has happened in the volcano temple. Ask him for help and he will give you a Strength Potion.
- As a Warrior of the Order, speak to Commandant Carlos in Harbour Town in chapter 4 and he will tell you about the Lizards outside the town.
- Speak to Leto outside the back gate of town. He'll tell you that there is a Lizard Leader somewhere around.
- You'll find the Leader to the north. Kill it and then report back to Leto to receive a small reward.
- As a Warrior of the Order, speak to Commandant Carlos in Harbour Town in chapter 4 and he will tell you about the Lizards outside the town.
- Speak to Magnus just outside the front gate of town and he'll tell you about a Lizard leader to the north and about some Spying Scouts nearby.
- Follow the road north north and you'll find a Lizard Leader near the crossroads with the roads to the Bandit Camp and the Monastery. Kill it and then report your success to Magnus.
- Severin is in charge of the camp on Tilda's Farm between Harbour Town and the Monastery. Offer to help with the gnomes that are bothering him.
- Just north of the farm you'll find the gnome camp. Kill all six Thieving Gnomes.
- Report your success to Severin and then collect a 200 gold coin reward from Rubin.
- You'll find Leon by a small house northeast of Harbour Town. He is being haunted by the Lord Patroscon and will give you the Vassal Ring he found if you offer to help.
- To free Leon from his curse you need to collect the other five Vassal Rings which are each being held by Undead Lords in ruins across the island. You'll find them in the ruins to the north, south of Volcano Keep, in the ruins on the peninsula in the northeast corner of the island (pull a ring in the wall to reveal a hidden passage), in the ruined tower in the southeast corner of the island, in the ruins on the west side of the island, and in the ruins in the northwest corner of the island.
- Give all six Vassal Rings to Leon to free him from the curse. He will give you gold and several magic scrolls as a reward.
- Follow the east road north past the druid Eldric's hut high up into the mountains where you will find a Treasure Chest guarded by two Ogres. You'll find the Broken Two-handed Sword inside.
- At the northern end of the beach in the northwest corner of the island you'll find a chest containing a Sword Tip.
- Once you have collected both parts of the sword, the Reforging Souldrinker quest will be triggered.
- The sword Stormwind has been broken into two parts. Go south from the east gate of Harbour Town to the small island off the south coast. On the west side of the island, you'll find a small cave at water level. You'll find the main part of the sword in a locked chest inside guarded by Skeletons.
- Go to the ruins in the northeast corner of the island and enter the cellar on the east side. Pull the ring in the cellar to open a hidden door further into the ruins. Defeat the Undead Lord and take the Sword Tip from the locked chest at the end of the passageway.
- Once you have collected both parts of the sword, the Reforging Stormwind quest will be triggered.
- Speak to Severin on Hilda's Farm between Harbour Town and the Monastery and agree to look for the team he sent looking for ruins in the west.
- Talk to Rudolf in the camp just north of the western temple and east of the bandit camp to complete this quest. He will give you two Healing Potions and ask you to report back to Severin. See Lost Cause.
Harbour Town
A Gathering of Triplets.- As part of the The Imprisoned Treasure Hunter quest you will meet Olf. He will ask you to tell his brothers to go to their meeting point.
- Tell Dylar in the tavern by the harbour quay and Dirk in Josh's tavern in the Gutters about the meeting.
- To join the Don's men, you need to do at least four quests in the Don's favour in Harbour Town. You need to complete four of the following quests:
- Once you have completed at least four of these quests, speak to Scordo in the secret room behind the brothel and you'll receive the Sewer Key and the A Package For the Don quest.
- While following Garth as part of the Follow Garth Inconspicuously quest, Lilly will will offer you her services in the Harbour district. Pay her 100 gold to trigger this quest and cancel the Follow Garth Inconspicuously quest.
- Follow Lilly to the brothel to enjoy a lovely time with her. Tell Weasel you lost Garth to begin the Find Garth! quest.
- Speak to Sonya in her brothel in the Harbour district of Harbour Town. Pay her 50 gold for some time with one of her girls.
- Find Olga and tell her that you already paid Sonya for her services. After your "adventure" she will give you a Tell Joke scroll.
- Leonardo in the Merchant district of Harbour Town needs to restock his supply of healing plants. He will offer you a strong potion in return.
- Bring Leonardo 10 Healing Herbs, 5 Healing Plants and 2 Healing Roots and you will recieve a Life Potion.
- Complete the All Power to the Don quest by completing at least four quests in Harbour Town in the Don's favour. Ask Scordo what's next and he'll give you the Sewer Key to get out of the town and a package for the Don.
- Go to the Bandit Camp in the swamp and give the package to Don Esteban. The Don will make you a member of their camp for the loyalty you've shown.
- Return to Scordo again to receive 500 gold coins.
- You'll find Weasel in the Merchant district of Harbour Town. He believes that someone is stealing the Brugle that Leonardo the alchemist is processing for the Don's men. He believes that Garth is responsible. Offer to help and he will suggest you follow Garth which will trigger the Follow Garth Inconspicuously quest.
- Get the packages by completing the Follow Garth Inconspicuously or the Find Garth! quests as well as the Get Your Hands on Cutter quest.
- Give the packages to Weasel and he'll reward you. This will cancel the Evidence for Marcelo quest. Ask Weasel how to fleece the merchants to receive the Collect From Alvaro and the Collect From Konrad quests.
- Speak to Carasco in front of the large warehouse in the Harbour district of Harbour Town. He's looking for five armour plates that have been stolen.
- Speak to Lukor to learn that he is also looking for the armour plates. This will trigger the Lukor Wants the Five Armour Plates quest.
- To get the five Armour Plates, see the Duram's Armour Plates, Ingvar's Armour Plate, and Vasili's Armour Plates quests.
- Give the five plates to Carasco and he'll let you choose your reward: 200 gold coins, 5 Healing Potions, 5 Mana Potions, or a Jest spell. This will cancel the Lukor Wants the Five Armour Plates quest and trigger the Get Rid of Lukor quest.
- After failing the Fleece the Butcher quest, talk to Cid again and he'll suggest cleaning out Dargel's chest instead.
- You'll find Dargel's chest in the upper level of the Butcher's house. You'll need the first level of Open locks to open the chest (lockpick combination is left, left, right, right). It is easiest to clean out the chest at night using the Sneak skill.
- After you have cleanout out the contents of the chest, tell Cid of your accomplishment.
- Speak to Cole in the Shrine of the Holy Flame in the Gutters district of Harbour Town to learn that he pawned his bow to Costa.
- Buy Cole's Hunting Bow from Costa and then give the bow to Cole. He will be unable to reward you.
- Complete the Bring the Packages Back to Weasel quest and then ask Weasel how to fleece the merchants to begin this quest.
- Complete the Walter Needs a Break quest and then ask Walter about the weapon he's made for Alvaro. You'll learn that it's being kept locked in a his cellar.
- Give this information to Weasel and he'll suggest you steal the weapon and sell it back to Alvaro.
- You can pick the lock to the cellar in Alvaro's house (combination it right, left, left, right). In the cellar you'll find Alvaro's chest which can be opened using Alvaro's key which can be picked from his pocket if you have the Pickpocket skill or the chest lock can be picked using the combination right, left, right, left, left, right. Inside the chest you find a Honed Blade Staff.
- Sell the staff back to Alvaro for 100 gold coins.
- Complete the Bring the Packages Back to Weasel quest and then ask Weasel how to fleece the merchants to begin this quest.
- If you ask Konrad for money he will refuse and kick you out.
- Speak to Tilda outside of Konrad's shop. Ask her for help and she'll tell you that Konrad's cows are being kept by the rear gate.
- Speak to the farmer guarding Konrad's cows at the south gate to learn that Berta is Konrad's favorite cow.
- Tell Weasel what you have learned. He will suggest you kill Berta and place her head in Konrad's bed.
- Return to the south gate, kill Berta, and take her head.
- Place Berta's head on Konrad's bed on the second floor of this shop. Make sure you don't get caught. If you do, you'll need to cast Tell Joke on Konrad to make him forget what you've done.
- Speak to Konrad again and he will give you 250 gold coins.
- When you demand protection money from Dargel the butcher as part of the Fleece the Butcher quest, he will refuse.
- Challenge the butcher to combat and knock him down.
- This quest is triggered as part of the Get Marek's Cell Key quest if you agree to send over a girl from Sonya's.
- Head over to the brothel and give Sonya 50 gold for the services of one of her girls for Marek.
- Find Anika in front of the warehouse on the quay and tell her that you bought her services for Marek.
- Inform Marek of the arrangement and then follow him behind the cell. Once Anika has arrived, speak to him again to receive the key.
- After completing the Find the Burglar's Spy quest, tell Cid that you found his spy. He will ask you to make Doyle "disappear".
- Confront Doyle in the upper level of Costa's place and either let him leave town or kill him. This will cancel the Get Rid of Cid quest.
- Report your success to Cid. He will now train you in Dexterity, Sneak, and Open Locks. You can ask him for more work to get the Fleece the Butcher quest.
- You'll have an opportunity to challeng Ingvar in the tavern in the Harbour district to a fight while following the Lukor Wants the Five Armour Plates and Ingvar's Armour Plate quests.
- Follow Ingvar to the side of the tavern and knock him down.
- Get the Lukor Wants the Five Armour Plates quest from Lukor and then speak to Duram in the Harbour district. He will demand 200 gold coins for his plates. If you threaten him, he will tell you that the plates are hidden away.
- See the Meat for Ukkos quest to learn where Duram lives. He lives in a small room at the top of the stairs behind Ukkos.
- The plates can be found in Duram's chest. You'll need to either pick the chest's lock or buy the key from Duram for 200 gold coins.
- Speak to Walter the blacksmith in the Merchant district of Harbour Town. He's looking for all the scrap metal he can get his hands on and believe the Gnomes have salvaged a fair bit from the farms in the area.
- Across the island you'll find Gnomes that carry Tool Bags (see map for locations). Collect 15 of them and then return to Walter to receive 300 gold.
- Ask Marcelo in the Merchants district of Harbour Town for work and he'll ask you to gain Weasel's trust to find out what he's up to.
- Speak to Weasel nearby and agree to help him to trigger the Bring the Packages Back to Weasel quest.
- Get the packages by completing the Follow Garth Inconspicuously or the Find Garth! quests as well as the Get Your Hands on Cutter quest.
- Give the packages to Marcelo to complete this quest and trigger the Weasel Hunt quest.
- As part of either the Where are the Artifacts Disappearing To or the All Power to the Don quests, you will get the Sewer Key from Scordo.
- Continue down to the end of the passage and use the key to open the door that leads out of Harbour Town.
- Complete the Find the Burglar's Spy and Doyle Must Disappear quests and then ask Cid for more work. He will suggest you target the Butcher.
- Demand protection money from Durgel the butcher. He'll refuse and attack you. See the Dances With Butchers quest.
- Once Dargel gets up, demand money from him and he'll still refuse, cancelling this quest. Speak to Cid again to begin the Clean Out Dargel's Chest quest.
- If you failed the Follow Garth Inconspicuously quest by getting to close to him or by getting distrcted by Lilly (see A Lovely Time With Lilly), speak to Weasel again and he'll tell you to find him somewhere in the Gutters.
- Head to the Gutters district and you'll find Garth with his contact just outside Josh's tavern. This will trigger the Get Your Hands on Cutter quest.
- Speak to Rodriguez in the Harbour district of Harbour Town to learn of a series of burglaries that have recently occured. He believes Cid is behind them.
- Talk to all three of the victims: Baxter in the butcher shop nearby, Nelson in his home across from Cid's house, and Flavio in the Gutters district. Ask all three who visited them before the robbery to discover that Doyle was the only one present at all three locations.
- Confront Doyle in the upper room of Costa in the Gutters district and he will confess. Tell Cid about this to begin the Doyle Must Disappear quest or Rodriguez to begin the Get Rid of Cid quest.
- This quest is triggered by either the Good Things Come in Threes quest from Carasco or from the Three Golden Bowls for Scordo quest.
- The first golden bowl is held by Dytar in Patty's Tavern in the Harbour district. Either pay him 150 gold coins for it or pick his pocket.
- Dirk in Josh's tavern in the Gutters district has the second bowl. You'll need to pay him 150 gold coins as well. He will tell you about a third brother named Olf who is being held prisoner in the Merchant district. This will trigger the The Imprisoned Treasure Hunter quest.
- Follow the The Imprisoned Treasure Hunter quest to reach Olf. Pay him 200 gold coins to learn the location of the third bowl.
- Go to the lighthouse and buy the Telekinese scroll from Jack. Use the scroll inside the lighthouse to pull the last bowl to you.
- Give the three bowls to Carasco to complete the Good Things Come in Threes quest or to Scordo to complete the Three Golden Bowls for Scordo quest.
- After agreeing to help Weasel in the Bring the Packages Back to Weasel quest, tell him that you are ready to follow Garth to begin this quest.
- Follow Garth from a distance. Along the way, Lilly will try to distract you by offering her services to you. If you accept her offer or get too close to Garth, this quest will fail and you'll need to speak to Weasel again to trigger the Find Garth! quest.
- Eventually Garth will meet his contact just outside Josh's Tavern in the Gutters district. This will trigger the Get Your Hands on Cutter quest.
- Speak to Marek in front of the shack at the end of the quay in Harbour Town. He is guarding the imprisoned Captain Romanov.
- To get the key, either threaten him and then take it from him after you knock him down, or agree to get one of Sonya's girls to visit him. See Distraction for the Prison Guard for details about the second option. Also, you can pickpocket the key from him if you have the skill.
- After completing the Find the Burglar's Spy quest, tell Rodriguez that you have discovered that Doyle is the spy. He will ask you to convince Doyle to turn himself into the Order.
- Return to Doyle and tell him to give himself up to the Order. This will cancel the Doyle Must Disappear quest.
- Tell Cid that Doyle has turned himself in to the Order and he'll leave town.
- Tell Rodriguez that Cid is gone to receive a 150 gold coin reward.
- After completing the Pretending to Work for Delgado quest, ask Sebastian what to do next to begin this quest.
- Tell Delgado that the Order has his gold. He will become very angry and leave the town.
- Speak to Sebatian again to receive your 100 gold reward.
- Complete the Carasco Wants the Five Armour Plates quest and agree to help Carasco get rid of Lukor.
- Tell Lukor that Carasco has the plates and that it would be best if he disappeard. He may attack you.
- Return to Carasco to collect a second reward.
- After siding with the Order in Harbour Town and completing the Where are the Artifacts Disappearing To quest for Commandant Carlos, he will ask you to get rid of Scordo.
- Return to the secret storeroom behind the brothel and speak to Scordo. Order him to the Monastery.
- Report your success to Commandant Carlos. If you have completed the Medicine for Everyone quest, Carlos will grant you access to the Monastery.
- Hernandez in front of the Don's old manor in the Merchant district of Harbour Town suspects that Toni is up to something. Offer to help get rid of him.
- Speak to Toni to begin the The Family Heirloom quest.
- After you have completed the Take the Don's Amulet to Hernandez quest, tell Toni that Hernandez has the amulet and he will leave town.
- Tell Hernandez of your success and he'll reward you with 100 gold coins.
- This quest is trigger after you have completed the Follow Garth Inconspicuously or Find Garth! quests. Cutter will attack you.
- Knock Cutter and Garth down and either take the Large Packets of Weed from him while he's down or demand them from him when he gets back up.
- Ask Carasco in the Harbour district of Harbour Town for work and he'll ask you return three golden bowls that were stolen.
- Collect the three golden bowls by completing the Find the Three Golden Bowls quest.
- Return the bowls to Carasco to gain the Order's favour and choose a reward from Carasco. This will cancel the Three Golden Bowls for Scordo quest.
- Get the Lukor Wants the Five Armour Plates quest from Lukor and then speak to Ingvar in the tavern in the Harbour district. He will demand 100 gold coins for his plate.
- You can pay him the money, but then you'll lose money on this quest. Instead, challenge him to a fight.
- Follow Ingvar to the side of the tavern, beat him, and take the Armour Plate from him while he's down. See also the Duel with Ingvar quest.
- Talk to Jack by the lighthouse in the Harbour district of Harbour Town. He's looking for a bottle of Rum.
- Give him a bottle of Rum to earn his thanks.
- Complete the Protection Money from Josh quest and choose to receive free beer and a tip and Josh will tell you where Jack at the lighthouse keeps the key to his chest.
- Go to the lighthouse and you'll find Jack's key on the lower level behind one of the posts in the corner of the room.
- Use the key on Jack's chest upstairs and you'll find a valuable ring as well as some other goods inside.
- You'll find Lukor in the Harbour district of Harbour Town. Ask him for work and he'll tell you that he hired three men to steal some armour plates from the Order, but they've gotten gready and want twice as much money. He will offer you what he was going to pay them to get them back. You can talk him up to 400 gold coins.
- To get the five Armour Plates, see the Duram's Armour Plates, Ingvar's Armour Plate, and Vasili's Armour Plates quests.
- Give the five plates to Lukor to receive your pay and earn favor with the Don's men. This will cancel the Carasco Wants the Five Armour Plates quest.
- Speak to Lukor to begin the Lukor Wants the Five Armour Plates quest and then speak to Duram in the Harbour district. If you threaten him about the Armour Plates, he will tell you that they are safely locked away.
- Speak to Ukkos by the warehouse nearby. Give him some Fried Meat and he will tell you that Duram has a small dwelling up the stairs behind the warehouse.
- Agree to help Belschwur in the Gutters district of Harbour Town and he will give you 7 Small Healing Potions and a list of people who need them.
- There are five people you need to give the potions to:
- Cole - He can usually be found in the shrine nearby.
- Josh - You'll find him in his small tavern on the west end of the Gutters district.
- Finn - He should be hanging around somewhere nearby.
- Elias - He can be found on the east side of the Gutters district across the street from Costa.
- Arno - He is standing near the back gate.
- Return to Belschwur after you have delivered all five potions. You will now have his favor if you want to join the Mages or the Order.
- Baxter does the books for the butcher shop in the Harbour district of Harbour Town. He will give you a mathematical challenge.
- Answer "238" to satisfy him.
- When you speak to Nelson between the Gutters and Harbour districts of Harbour Town about the break-in as part of the Find the Burglar's Spy quest, ask him what was stolen. Agree to find his ring for him.
- Speak to Kaleigh across the road to learn the Cid gave her a valuable ring. You can pickpocket the ring from her if you have the skill. Otherwise, offer to bring her something valuable to exhange for the ring. This will trigger the Pearls for a Lady quest.
- Return to Nelson with the ring and he will let you keep it.
- Speak to Patty in her tavern in the harbour district of Harbour Town. She wants to leave the town and believes the Don's men have a secret way in and out of the town.
- Once you've completed the Find the Secret Access to Harbour Town and The Lost Father quests, tell Patty you have found a way out of town.
- Meet her in the storeroom and then tell her that the way is clear. She will leave town.
- Complete four quests in the Order's favour in Harbour Town or complete the Medicine for Everyone to gain an audience with Commandant Carlos. See Talk to the Commandant of Harbour Town for details.
- Agree to help Carlos in his fight with the Don's men to trigger the quest.
- Complete all seven quests in the Order's favour and report the success of each of the quests to Carlos to place the town completely in the Order's control. The seven quests you need to complete are the following:
- When you ask Kayleigh for her ring as part of the Nelson's Ring quest, offer to give her something even better to trade for it. She will ask you to give her a string of pearls.
- Give Kayleigh a Pearl Necklace and she will give you Nelson's Ring.
- Speak to Philus in the Gutters district of Harbour Town. He doesn't know why he bought the fish shop and wants to sell it. Agree to find someone to buy it from him.
- You can convince Nico in the tavern in the Harbour district of Harbour Town to buy the fish stall, but he doesn't have any money, so buy his ring from him for 300 gold coins.
- Tell Philus the good news and he will give you 2 Pearls as thanks for your help.
- Complete the Sebastian Wants to Know What Delgado is Planning quest and agree to help Sebastian further. He suggest you collect Costa's gold like Delgado asked but give it to him instead.
- Before confronting Costa, speak to Fuller and challenge him to a fight. Once you have won, he won't come to Costa's aid.
- Demand the money from Costa. He'll refuse, so you'll have to fight him. Once you've knocked him down, take his purse.
- Give the money to Sebastian to complete this quest and begin Get Rid of Delgado.
- Near the back gate of Harbour Town you'll find Delgado who works for the Don. Offer to help him and he will ask you to collect "taxes" from Costa.
- When you come near to Sebastian he will speak to you and offer you a reward for help against Delgado. This will trigger the Sebastian Wants to Know What Delgado is Planning quest.
- Before confronting Costa, speak to Fuller and challenge him to a fight. Once you have won, he won't come to Costa's aid.
- Demand the money from Costa. He'll refuse, so you'll have to fight him. Once you've knocked him down, take his purse.
- Give the purse or the 300 gold to Delgado and he'll reward you with half. This will cancel the Sebastian Wants to Know What Delgado is Planning and Pretending to Work for Delgado quests. You'll be able to receive training from him now in Dexterity and Pickpocket. Ask him for more work to trigger the Protection Money From Josh quest.
- After you have completed the Protection Money from Costa quest, ask Delgado for more work and he'll suggest getting protection money from Josh.
- Visit Josh in his tavern in the Gutters. You can either take 100 gold coins from him or accept free beer and a tip instead. Choose the second option and he'll tell you about the key to Jack's chest which will begin the Jack's Chest quest.
- After you complete the Get Marek's Cell Key quest and spoken to Captain Romanov, he will ask you to bring his casket to him and will give you a key.
- Go to the top floor of the warehouse by the quay and take Romanov's Casket from Romanov's Chest.
- Take the casket to Romanov and he will reward you with 300 gold coins. This will cancel the Sergio Wants Romanov's Gold quest.
- Speak to Sebatian near the back gate of Harbour Town. He will offer you a reward to find out what Delgado is planning.
- Speak to Deldago nearby and offer to help him. This will trigger the Protection Money from Costa quest.
- Return to Sebation and tell him what Delgado is planning. This will complete this quest and trigger the Pretending to Work for Delgado quest.
- After getting the Walter Needs a Break quest from Walter the smith, speak to Alvaro about the problem and he'll give you 120 gold coins to hire some assistants.
- You'll find the first Smith's Helper near the Town Gate. Give him 50 gold coins to get him to start working again.
- The second Smith's Helper is on top of the wall behind the Smithy. Give him 50 gold as well.
- You'll find Sergio on the quay in the harbour district guarding a ship. Offer to help him get Romanov's gold.
- Talk to Marek at the end of the quay and complete the Get Marek's Cell Key quest to get the cell key.
- Open the cell and speak to Captain Romanov. He will ask you to retrieve his casket for him and will give you a key. This will trigger the Romanov's Seaman's Chest quest.
- Go to the top floor of the warehouse by the quay and take Romanov's Casket from Romanov's Chest.
- Give the casket to Sergio to receive a small reward and gain favour with the Order. This will cancel the Romanov's Seaman's Chest quest.
- Ask Flavio in the Gutters district of Harbour Town for work and he will ask you to collect 5 Boarskins and 5 Wolfskins to exchange with Baxter for meat.
- Talk to Mo in the Butcher shop in the Harbour district. He'll give you 1 wolfskin and 2 Wild Boarskins.
- You'll also find Wolfskins at the following locations:
- Ontop of a crate by the south gate
- Cole has one (ask him for it)
- In the house next to Costa's house
- Vasili has one (knock him down or pick his pocket)
- In a cupboard on the highest level of the warehouse
- Sold by Costa
- In a simple chest by the lighthouse
- You'll find Wild Boarskins at the following locations:
- In a chest behind Costa's house
- On the floor in the upstairs room of Costa's house
- sold by Jack in the lighthouse
- On top of a tower along the wall in the Merchant district
- In Alvera's shop in the merchant district
- Ontop of some crates in the cellar by the main gate
- There are also several more skins to found through the town. Give 5 Wolfskins and 5 Wild Boarskins to Baxter in the Butcher Shop. He'll give you a Package of Meat.
- Give the Package of Meat to Belschwar in the Gutters and then tell Flavior about the delivery. He'll give you two Healing Potions.
- Once you have completed four quest in Harbour Town to gain the favour of the Don, ask one of the Don's men who there leader is. They'll tell you that their leader Scordo is in an old storeroom at the back of Sonya's brothel.
- Speak to Sonya in her brothel and pay her 10 gold to learn how to find the Don's captain.
- Enter the room with the washtubs and click on the picture on the wall to reveal a secret passage.
- Enter the passage and speak to Scordo.
- After you have completed the Medicine for Everyone quest or completed four quests to gain the favour of the Order or four quests to gain the favour of the Don, a Warrior of the Order will command you to speak to the Commandant.
- Go to the guardhouse and the guard there will let you pass.
- Head inside and speak to Commandant Carlos. He will explain the situation in the town and on the island. If you haven't already sided with the Don, you can ask how to help to trigger the Peace and Order quest.
- This quest is triggered when you tell Hernandez that there is a golden amulet in the Don's old manor as part of the The Family Heirloom quest.
- Enter the house and click on the picture of a tree on the main floor of the manor to open a reveal a secret room. You'll find the amulet in a cupboard inside.
- Give the amulet to Hernandez to receive 100 gold. This will cancel the The Family Heirloom quest.
- Speak to Toni in the Merchant district of Harbour Town. He needs to take an amulet from the Don's old manor but it is being guarded by the White Robes. Agree to help him retrieve it.
- Approach Hernandez and tell him that you believe there is a valuable gold amulet inside. He won't believe you but will allow you to look around anyway. This will trigger the Take the Don's Amulet to Hernandez quest.
- Enter the house and click on the picture of a tree on the main floor of the manor to open a reveal a secret room. You'll find the amulet in a cupboard inside.
- Give the amulet to Tani and he'll give you 150 gold coins in reward. This will cancel the Take the Don's Amulet to Hernandez and Get Rid of Toni quests.
- You'll find Arno near the back gate of Harbour Town. When you give him a Small Healing Potion as part of the Medicine for Everyone quest, he will thank you the potion but tell you that he needs to his wife off the streets before she can get better.
- Tell Belschwur about the situation and he will suggest you talk to Costa.
- Speak to Costa and pay him 30 gold for a room so that Marthat can stay there. Alternately, ask Flavio and he will agree to let her sleep in the bed in his warehouse for free.
- Return to Arno and tell him the good news. Speak to Martha and she will get up and give you a Meat Stew recipe in gratitude.
- Tell Belschwur what you have done and he will give you 2 Strong Healing Potions.
- Speak to Dirk in Josh's tavern in the Gutters district of Harbour Town to learn that his brother is being held prisoner in the Merchant district.
- Hernandez is blocking the entrance to the Don's old manor where Olf is being held. He'll only let you pass as part of the The Family Heirloom quest. Alternately, you can sneak into the house from the back.
- You'll find Olf on the second floor of the building. Olf wants to meet with his brothers. This will trigger the A Gathering of Triplets quest.
- Complete the Find the Three Golden Bowls quest and then speak to Hernandez. He will let Olf go free.
- Patty in her tavern in the harbour district of Harbour Town is looking for her father Gregorius. She believes a man named Romanov may know something.
- Captain Romanov is being held in a cell at the end of the quay. Complete the Get Marek's Cell Key quest to get the key to the cell.
- Tell Romanov that Patty is looking for her father to hear what he has to say about Steelbeard. You will also learn that he has two crewmen in town.
- Speak to Vasili in or near Patty's tavern. He will tell you that Erikson believes Captain Steelbeard has a shack in town.
- Talk to Erikson in the brothel. He will not be cooperative, so you'll have to fight him. Take the key from him while he's down. Demand the location of Steelbeard's shack from him when he gets back up.
- Use the Key to open the door to the shack two doors down from Costa's. In Steelbeard's chest in the corner of the shack you'll find an Old Document.
- Give the Old Document to Patty for either 200 gold coins or answers to your questions.
- Ask Nelson in the harbor district of Harbour Town for a map of the island and he will begin creating one for you.
- Once you have completed the Find the Secret Access to Harbour Town quest, speak to Nelson again and he'll sell you the map for 250 gold coins.
- Tilda in the Merchant district of Harbour Town is looking for news of her three sons.
- You'll find Beppo in the Bandit Camp near the entrance to the temple, William in training in Volcano Keep, and Leon has taken over an abandoned house northeast of Harbour Town.
- Once you have talked to all three sons, return to Tilda in Harbour Town and tell her about them.
- Speak to Scordo in the hidden storehouse behind Sonya's brothel (see the Talk to the Bandit Chief of Harbour Town quest to learn how to find it). Ask him what artefacts he's interested and he'll tell you about three golden bowls.
- Collect the three golden bowls by completing the Find the Three Golden Bowls quest.
- Give the bowls to Scordo to gain favour with the Don and receive a 600 gold coin reward. This will cancel the Good Things Come in Threes quest.
- Get the Lukor Wants the Five Armour Plates quest from Lukor and then speak to Vasili in or just outside the tavern in the Harbour district. He will demand 200 gold coins for his plates.
- You can pay him the money, but then you'll lose money on this quest. Instead, challenge him to a fight.
- Once you have knocked him down, either take the Armour Plates from him while he's down and demand them from him when he gets back up.
- Ask Walter the smith in the Merchants district of Harbour Town how it's going and he'll tell you that Alvaro is working him really hard.
- Talk to Alvaro in the shop about Walter. He'll give you 120 gold coins to hire to helpers. This will trigger the Send the Servants Home quest.
- Complete the Send the Servants Home quest and speak to Alvaro. He'll let you keep the rest of the money.
- Tell Walter the good news. He can now train you in Smithing and Strength.
- This quest is triggered after you have completed the Evidence for Marcelo quest.
- Tell Weasel that Marcelo has the packages and he will leave town.
- Report your success to Marcelo to receive a reward.
- Speak to Cid between the Gutters and Harbour districts of Harbour Town. He doesn't trust Rodriguez and wants to know what he's planning.
- Talk to Rodriguez in front of the butcher shop to recieve the Find the Burglar's Spy quest.
- Return to Cid and tell him that Rodriguez is looking for the spy he used to commit the robberies. Cid claims that Rodriguez is trying to frame him and asks you to tell him anything you discover.
- After you have completed four quests in the Order's favour in Harbour Town, speak to Commandant Carlos and he will ask you to discover where the artifacts are disappearing to.
- Speak to Sonya in the brothel in the harbour district and pay her for information as to who is selling the artifacts. She will tell you about the secret storeroom. See Talk to the Bandit Chief of Harbour Town for more details.
- Enter the secret storeroom and confont Scordo who will attack you. Knock him down and take his key.
- Show the key to Commandant Carlos to complete this quest. He will then ask you get rid of Scordo (see Get Rid of Scordo).
- Speak to Gwen in the brothel in the Harbour district to learn that Erikson beat her up for refusing to go with him. Agree to teach him a lesson.
- You'll find Erikson nearby. Provoke him and then beat him up. When he gets back up tell him to leave the brothel.
- Tell Gwen that Erikson won't be returning and she will reward you with 70 gold coins.
- Speak to Sonya about Erikson to receive another 50 gold coins.
Bandit Camp
A Bottle of Beer for the Drunkard- You'll find Luis on an island in the swamp near the Bandit Camp. He's a little drunk.
- You'll find Beer scattered through the Bandit Camp. Give them to Luis to get him to answer your questions. After finishing Go Hunting with Doug quest, you'll be able to recieve training in Dexterity, Sneak, Archery, and Gut Animals in return for a Beer.
- After completing the Treasure Hunter Wanted quest, return to Fincher to receive 50 gold coins and then offer to send the treasure hunters to the temple.
- Return to Olf and his brothers on the beach just outside the sewer entrance to Harbour Town and show him the location of the temple entrance on your map.
- Tell Fincher that the treasure hunters are at the sight to receive a reward.
- Ask Rachel in the Bandit Camp to see Don Esteban. She'll tell you that no one gets to see him unless they have something useful for him.
- Speak to Oscar the smith about getting to see the Don. He tell you that he and the Don are very interested in finding a golden blade to match the pommel they have. This will trigger the Golden Fragments for Oscar quest.
- Complete the Golden Fragments for Oscar quest and either keep the sword when he shows it you or buy it from him for 200 gold coins.
- Show the sword to Rachel and she will allow you to see the Don. The guard at the temple will now allow you to pass.
- Beppo near the entrance to the temple in the Bandit Camp needs to have the artifact crates delivered to the temple.
- Complete the Dwight is to Get Back to Work quest and then return to Beppo to receive 20 gold coins in payment.
- You'll find Rhobart on his farm east of the Bandit Camp. He will give you 10 Beer to give to Rachel in the Camp.
- Take the Beer to Rachel and ask for 50 gold coins.
- Return to Rhobart and give him the gold.
- Speak to Craig in the Bandit Camp to learn about the arena where fighters can challenge each other in combat.
- Complete the Defeat Ricardo in the Arena, Defeat Lorenzo in the Arena, Defeat Craig in the Arena, and Defeat Domingo in the Arena quests.
- Complain to Craig that no one in the camp wants to fight you anymore and he name you the best fighter in the camp.
- You'll find Branon just north of the arena on the west side of the Bandit Camp. He is afraid to go back to work because the fighter's aren't protecting him from the creatures. Agree to look into it.
- Speak to Ricardo in the camp and ask him why he isn't protection the excavation site. It turns out he doesn't care about workers.
- Report your failure back to Branon. He wasn't expecting you to succeed.
- Before Brogar in the Bandit Camp will speak with you, he'll demand you bring him a haunch of meat from Rachel, the camp's cook.
- The first time you speak with Rachel, she will give you a piece of Fried Meat. She will not give you another one for Brogar, however.
- Return to Brogar and give him a piece of Fried Meat.
- After speaking to Don Esteban of the Bandit Camp, talk to Fincher about the ruins nearby which are held by the White Robes. Either suggest he lead an attack or offer to lead it yourself. Note this quest will no longer be available once you have become a hunter or have joined the Order.
- If you offer to lead it, gather all the fighters to prepare for the attack. This includes Clay, Craig, Domingo, Lorenzo, Phil, and Ricardo. Otherwise, meet Fincher and the other fighters at the meeting spot just south of the swamp.
- Attack the White Robe camp to the south of the swamp and kill all 11 men. Once this is done, speak to any of the men afterward to send the men back to the camp and trigger the Tell the Don About the Success in the Artifact Camp quest. Talk to Fincher to trigger the Salvage Work quest.
- Brogar will only accept your challenge if you have already beaten Ricardo, Lorenzo, Craig, and Domingo. You can place a 200 gold coin bet with Craig before the fight.
- To make the fight easier, complain to Sam that you'll never be able to defeat Brogar with your current equipment. He will suggest you talk to Rhobart.
- Ask Rhobart for some magic and he'll offer to sell you a Magic Protection scroll. This spell will increase your armour protection.
- Meet Brogar in the arena and defeat him. You can collect your winnings from Craig.
- After speaking to Craig and receiving the Forbidden Games quest, you'll be able to challenge Craig in the arena, but only if you put up 50 gold coins.
- Follow Craig to the arena and beat him. Speak to him again to receive your winnings.
- After receiving the Forbidden Games quest from Craig you'll be able to fight Domingo in the arena, though you'll have to give him a Beer before he'll agree to fight you. You can find bottles of Beer throughout the camp. Make a 100 gold coin wager with Craig before you fight him.
- Follow Domingo to the arena and defeat him. He will offer to train you in Strength and Axe Fighting afterward. Collect your winnings from Craig.
- After speaking to Craig in the Bandit Camp to begin the Forbidden Games quest, you'll be able to challenge Lorenzo in the Arena. Be sure to place a bet with Craig before you do so.
- Follow Lorenzo to the arena and defeat him. Speak to Craig again to collect your winnings.
- After speaking to Craig to begin the Forbidden Games quest, speak to Ricardo and challenge him to a fight. You can place a bet with Craig first to make a little money.
- Follow Ricardo to the arena on the west side of the camp and defeat him. Speak to Craig to collect your winnings.
- Ricardo in the Bandit Camp will agree to pay you 30 gold coins to kill the "things" in the ruins in the center of the swamp.
- Kill all four of the Discusting Insects on the nearby island.
- Speak to Ricardo again to receive your 30 gold coins.
- After completing the Gone with the Gold quest. Tell Brogar that you found an interesting list on Dorgan's body. He will demand you give it to him.
- Give Brogar the list to complete this quest. Before doing this, show the list to Rachel to get some extra experience.
- Speak to Hawkins to trigger the The Workers are to Work Again quest and then speak to Hawkins on the east side of the camp. Threaten him and he'll get back to work.
- If you tell him that Hawkins wants him to work, he'll ignore you. Tell Hawkins about your problem with Dwight and then speak to Dwight again to threaten him into working again.
- Speak to Hawkins again to receive a 5 gold coin reward. Tell Rachel for another 20 gold coins.
- In chapter 2, if you are a member of the Don's men, Don Esteban will only give you the fifth Crystal Disk in return for a promise from Inquisitor Mendoza to hand over Harbour Town to him.
- Any time after you have entered the volcano with Mendoza at the beginning of chapter 3, speak to Commander Carlos in the barracks of Harbour Town and tell him to leave the town. He and all the Warriors of the Order will leave, and Don Esteban will arrive.
- Craig takes bets on arena fights in the Bandit Camp. Speak to him to bet on yourself against one of the other fighters.
- Defeat Ricardo, Lorenzo, Craig, and Domingo in the arena. You'll then be able to fight Brogar.
- After you defeat Brogar, speak to Craig again. There is no one else willing to fight.
- You'll find Branon just north of the arena on the west side of the Bandit Camp. He is afraid to go back to digging because of the dangerous creatures there.
- On an island just outside the Bandit Camp you'll find four Discusting Insects. Kill all four of them (see Discusting Insects).
- Tell Branon that the insects are dead an he will go back to work.
- At the entrance of the Bandit Camp you'll meet Doug. Offer to help him defeat the Rotworm.
- Follow Doug and attack the Rotworm with him. Speak to him again after the battle to get your 30 gold coin reward.
- Oscar is a goldsmith in the Bandit Camp. He is looking for the pieces of a golden sword. Agree to find them for him.
- Speak to the drunkard Luis on an island just south of the camp. You'll have to give him a Beer to learn who has the pieces and give him two more to get his.
- Craig has the second piece. You can either pay him 100 gold coins for it or take it from him after you have knocked him down in the arena. However, since you need to wager 50 gold to get him there, you'll be giving up your winning of 100 gold, so you won't come out ahead.
- Ask Branon about the golden blade and he'll tell you that he found a piece at his excavation site which is in the swamp just south of the camp. You'll find the blade piece in a chest there.
- Track down Dorgan (see the Gone with the Gold quest) and grab the piece from his body.
- The last piece is held by Brogar. Complete the Defeat Brogar in the Arena quest and you'll be able to demand he turn over his piece afterward. You can also take it from him when he's down.
- Give all five sword fragments to Oscar and he will create the Golden Sword. You can either keep it when he shows it to you or pay him 200 gold coins for it. Note that if you take it from him he will pay Domingo to teach you a lesson and you won't be able to trade with or receive training from Oscar until you either knock Domingo down or pay him 100 gold coins.
- Ask Rachel about the condition of the Bandit Camp and she will tell you that things are falling apart. She believes that someone is trying to get rich behind the Don's back. When you offer to help her she will ask you to talk to people around the camp to determine why everything has ground to a halt.
- Complete the The Workers are to Work Again and The Hunters are to Hunt Again quests.
- Tell Rachel that everyone is back to work to receive a reward.
- After completing the Brogar's Lackey quest, Brogar will mention that one of his men have gone missing in the swamp.
- You can give Luis, the drunkard in the swamp, a Beer to learn that Dorgan ventured into a nearby cave.
- Enter the cave to the southeast and defeat the Grave Moths there. Grab the List from Dorgan's body.
- Ask Brogar for some "real work" after completing the Brogar's Lackey quest and he will tell you to order Clay to help Phil guard the eastern swamp farm.
- You'll find Clay on the eastern side of the Bandit Camp. Either threaten him and knock him down or give him 20 gold coins to convince him to guard the Swamp Farm.
- Tell Phil that his guard duty is over and he will reward you with 25 gold coins.
- Rachel, the cook of the Bandit Camp, needs more meat.
- Bring 10 haunches of Raw Meat to her and you'll receive payment of 30 gold coins.
- This quest will be triggered when you speak to Sam in the Bandit Camp about Brogar after speaking with him. Sam will warn you that Brogar is a dangerous man to tangle with. It is clear there is a power struggle going on between Brogar and Rachel with Sam in the middle.
- After you have completed the Protetion Money in the Bandit Camp quest, tell Rachel about it and she will suggest putting pressure on Brogar.
- Speak to Brogar and threaten to tell the Don about the protection money. Once you've also completed the Defeat Brogar in the Arena quest, Brogar will give in and agree to keep a low profile.
- Tell Rachel that Brogar caved to receive a 150 gold reward.
- After getting the The Workers are to Work Again quest from Hawkins, speak to Enrico who is hiding out at the south end of the swamp. He is too afraid to go back to work because the "Ancients" will get him.
- Speak to Dwight back in the Bandit Camp. He will tell you what happened to Enrico and suggest you can give him any trinket and convince him it will protect him.
- In one of the chests on the small island just south of the Bandit Camp with the Discusting Insects you'll find a Useless Amulet. Give the amulet to Enrico and he will return to work.
- After completing the Lazy Dog quest, ask Brogar for more work and he'll ask you to collect protection money for him.
- You need to collect from the following people: Oscar, Hawkins, Enrico, Branon, Dwight, Doug, Luis, Rhobart, and Obel. Rhobart will require that you complete the Rhobart's Bog Bodies quest before he will give you his money.
- Return to Brogar and pay him the 200 gold. He will give you 50 in return for your work.
- After accepting the Protection Money in the Bandit Camp quest from Brogar, speak to Rhobart on the Swamp Farm and demand his money. He will only agree to pay the protection money if you kill the nearby Bog Bodies.
- Head toward the waterfall and kill the three Tough Bog Bodies. If you draw them back toward Clay, he will help you fight them.
- Return to Rhobart and he will give you 50 gold. He will also give you the protection money.
- After completing the Conquest of the Artifact Camp quest, talk to Fincher and agree to get workers to start hauling artefacts back from the artifact camp.
- Tell Dwight, Hawkins, Branon, and Enrico about the new excavation site and tell tell them to start hauling artifact crates back to the camp.
- Report your success to Fincher and you'll be able to receive the Tell Fincher About the Strange Temple Entrance in the East and Treasure Hunter Wanted quests.
- After getting the The Hunters are to Hunt Again quest from Sam, speak to Luis in the southern part of the swamp to get back to hunting. He will offer you 30 gold to kill some nearby rats.
- Kill all three of the Scurrying Stingrats to the south.
- Return to Luis to receive your payment.
- Ask Cormac in the temple in the Bandit Camp about learning magic and he'll suggest you speak to Master Illumar in the Monastery.
- Once you have access to the Monastery, speak to Master Illumar in one of the buildings on the east side.
- After completing the Conquest of the Artifact Camp quest and either completing or passing on the Salvage Work quest ask Fincher if there are any other excavation sites and he will ask you to check out one on the east side of the island.
- Follow the path northeast from Leon's hut northeast of Harbour Town and then head east into a forested area just before you hit the river to reach the temple entrance. Looking at the quest map, you should approach the marker from the west.
- Return to Fincher and tell him you found the temple entrance to receive a reward.
- After completing the Conquest of the Artifact Camp quest, speak to any of the men to send them back to the camp and trigger this quest.
- Return to the Bandit Camp and speak to the Don to receive a reward.
- After speaking to Brogar, tell Sam that you spoke to Brogar about getting the hunters back to work.
- Ask Sam who his hunters are to learn about Doug and Luis. You need to complete both the Scurrying Rats and Go Hunting with Doug quests and tell Sam his hunters are hunting again.
- After completing the Power Struggle quest, speak to Brogar again and tell him to let Sam return to hunting.
- Go to Sam and tell him he can go hunting again.
- Speak to Hawkins in the Bandit Camp. He is in charge of the workers of the camp but he is having trouble getting them to work.
- Complete the Dwight is to get Back to Work, Get Branon to go Back to Digging, and Protection Against the Ghost of the Ancestors quests.
- Tell Hawkins that the workers are back to work and he will give you a small reward for each. He'll also offer Worker's Clothes for 500 gold. You can tell Rachel about the workers returning to work for a little bit more money.
- Lorenzo in the Bandit Camp will invite you to clear out the temple ruins with him to split the gold there.
- Follow Lorenzo and once he's reached a location just outside of the camp you will learn that he has set a trap for you. Either fight him or pay
him 50 gold coins.
Note: After you do this quest you'll no longer be able to do the Defeat Lorenzo in the Arena quest.
- After completing the Conquest of the Artifact Camp quest and either completing or declining the Salvage Work quest ask Fincher if there are any other excavation sites. This will trigger the Tell Fincher About the Strange Temple Entrance in the East quest and Fincher will also ask you to look for treasure hunters to help them.
- After you have completed the A Gathering of Triplets quest and have led Olf and his brothers out of Harbour Town, speak to Olf on the beach near the town and ask for his help with the new temple to the east.
- Return to Fincher to receive 50 gold coins and offer to send the treasure hunters to the temple to trigger the A Job for the Triplets quest.
Volcano Keep
A Beer for Bryn Access to the Cemetary- Yoki in the northwest part of the Volcano Keep will not allow you to enter the cemetary.
- If you are a member of the Order, speak to Harlok in the kitchen to receive your portion of Stew from Harlok's Kitchen and give it to Yoki. Alternately, you can give him a Weed Reefer for free during the Distribute the Weed Reefers in the Keep quest. If you are a member of the Bandit Camp find two Weed Reefers and give them to Yoki. He will let you pass.
- After completing the Find Hemlar's Murderer quest, William will tell you that Aric has run off the next time you approach him and will wonder who will take over Aric's duties. Suggest to him that he take on that role.
- Speak to Master Vitus and suggest to him that William take over the training of the Recruits.
- Return to William and tell him of his promotion.
- If you were conscripted in the Order, speak to Master Pallas in Volcano Keep after completing the Basic Training test and ask him for a test. He will instruct you to go to Harbour Town and assist the Order there.
- Complete the The Gate to the Keep to leave the Monastery and go south to Harbour Town. Leto will let you in the back gate on the east side of the town.
- Ask Belschwer in the Gutters district how you can help and he will suggest you speak to the Warriors of the Order in town and help them.
- Do four quests in the Order's favour and complete the Medicine for Everyone, Where are the Artifacts Disappearing to, and Get Rid of Scordo quests.
- Tell Commandant Carlos of your success and he will reward you with a Magical Strength Amulet. He will tell you to report back to Master Pallas. See Report to Master Pallas.
- After completing all the tests of the Masters and reporting your success to Master Ignatius, he will tell you to prepare for the initiation by getting yourself a Mage's staff.
- Speak to Karlsen the smith and he will give you a Fighting Staff.
- After completing the Get Yourself a Fighting Staff quest, Aric will tell you to speak to Tucker, William, and Cato to learn fighting skills.
- Complete the Fight Against Tucker, Fight Against William, Kato's Lesson, and Fight Against Kato quests and then speak to Aric again. He will challenge you to a fight in the Arena. See Fight Against Aric.
- After knocking Aric down, speak Master Vitus to complete this quest. He will allow you to enter the eastern part of the Monastery now.
- Ask Caspar for writing materials as part of the Find Writing Materials quest and he will ask you to bring him a Bone and 6 Grave Moth wings.
- If you don't already have them, you can get a Bone by killing a skeleton or by searching the Monastery cemetary. You can get the wings by killing Grave Moths or by searching the rooms in the Monastery (though be careful not to get caught).
- Give Caspar the items and he will give you a Quill in return.
- You'll meet Bryn on the road just outside the Monastery. He is convinced there are dangerous monsters nearby.
- Just a little ways to the west you'll find a Gnome camp. Kill all three Sly Gnomes.
- Tell Bryn that you killed the Gnomes and he'll give you a small reward.
- After completing the Investigate the Crime Scene quest and reporting back to Caspar, he will suggest you get a list of who has permission to leave the Monastery recently from Master Pallas.
- Speak to Master Pallas by the front gate. He will give you the List if you have made progress in the Basic Training quest.
- Speak to Master Cyrus on the east side of Volcano Keep as a member of the Order and he will command you to tell Severin to start sending crates up to the Keep.
- Complete the The Gate to the Keep quest to leave the Monastery and tell Severin on Hilda's farm to start sending the crates to the Keep.
- Behind the kitchen in Volcano Keep you'll find Dalman shovelling shit. Agree to find a replacement for him and he'll give you some Fireflush.
- Speak to Taylor near the Monastery entrance. Give him 10 Apples and he'll agree to take over from Dalman. You can find Apples throughout the Monastery, or you can buy them from Caspar.
- Return to Dalman and tell him that you found a replacement. He may be inside the kitchen now.
- Complete Who is Hemlar's Partner to learn that Ash was Hemlar's partner. To learn the identity of the killer, he will suggest you take over from Hemlar by selling weed in the Monastery.
- You need to sell 9 Weed Reefers. You can sell them to Caspar, Dalman, Harlok, Kalib, Karlsen, Kato, Taylor, Tucker, and Yoki. It's alright to trade Yoki a Weed Reefer for access to the Cemetary instead.
- After receiving the The Theory of Scroll Creation quest from Master Illumar, ask Erlan who to talk to about scroll ingredients to learn that he had a falling out with Enzo after accidentally eating his turkey.
- Go to Harlok in the kitchen and buy a Turkey from him for 200 gold coins.
- Give the Turkey to Erlan and he will give you a Tell Joke scroll in thanks.
- You'll find Erlan with Master Illumar on the east side of Volcano Keep. He's trying to discover the ingredient for a Nautilus scroll.
- Complete the Enzo is Looking for the Ingredients for an Illusion Scroll quest and then speak to Erlan again. In return, he will tell you the ingredient for a Joke scroll.
- After receiving the The Theory of Scroll Creation and Erlan Doesn't Know What to do quests, speak to Enzo and he will agree to tell you what he knows if you discover the ingredient for an Illusion scroll.
- See The Test of Master Abrax to learn how to reach Master Abrax' laboratory in the library and read from the Very Old Bookstand to learn the ingredient for the Illusion scroll.
- Tell Enzo what you have learned and he will tell you the ingredient for the Nautilus scroll.
- After completing the Fight Against Kato quest, speak to Aric and he will challenge you to a fight.
- Follow Aric to the Arena and knock him down. He will be far more challenging than the other fighters.
- If you lose against Aric, complete the Trick Aric quest to make your next match a lot easier.
- After receiving the Basic Training quest from Aric, speak to Tucker northwest of the training ground and ask him for training.
- Follow Tucker to the Arena and knock him down.
- After receiving the Basic Training quest from Aric and completing the Fight Against Tucker quest, speak to William on the training ground and ask for training.
- Follow William to the Arena and knock him down.
- After completing the Kato's Lesson quest, challenge Kato again.
- Follow Kato to the Arena and knock him down.
- At the end of the Follow Kalib or Follow Taylor quest, you will find the body of Hemlar in your room, and Inquisitor Mendoza will task you with solving the murder. He will tell you to report to Master Vitus.
- Speak to Master Vitus about Hemlar's murder and he will suggest you get Caspar's help.
- Speak to Caspar and he will suggest you investigate the crime scene. Complete Investigate the Crime Scene and then report your findings.
- To continue the investigation, complete the Circle of Suspects, What Does Harlok Know, Who is Hemlar's Partner, and Distribute the Weed Reefers in the Keep quests.
- Go to the washroom, enter one of the tubs, and wait for the killer to appear. The killer is master Aric. It turns out that Hemlar owed Aric money that he needs to return to the mainline. He will attack you.
- Once you have knocked Aric down, report the outcome of your investigation to Master Vitus. You will be able to choose a reward between a Strength Potion, and a Potion of Magic.
- As a member of the Don's men, after reading at both bookstands, ask Master Illumar to teach you to create scrolls and he will instruct you to first collect the necessary materials.
- Ask Erlan about the materials and he will suggest you speak to Caspar.
- Find Caspar northeast of the training ground and ask him about the materials. He can sell you blank parchment, but will require you to bring him some animal trophies before you can provide you with a quill.
- Complete the Bones and Wings quest to get a Quill from Caspar and buy a piece of parchment from him.
- Return to Master Illumar will the Quill and a blank parchment and he'll teach you Create Scrolls for 5 learning points.
- As soon as you have joined the Order as a Recruit, speak to Kalib just west of the entrance and he will offer to show you to your quarters.
- Follow Kalib to your quarters. Along the way you will be met by Aric who will command you to get a fighting staff. See Get Yourself a Fighting Staff.
- At your quarters you will find the body of Hemlar and Inquisitor Mendoza. He will task you with solving the Hemlar's murder. See Find Hemlar's Murderer.
- As soon as you have joined the Order as a Novice, speak to Taylor just east of the entrance and he will offer to show you to your quarters.
- Follow Taylor to your quarters. Along the way you will be met by Aric who will command you to get a fighting staff. See Get Yourself a Fighting Staff.
- At your quarters you will find the body of Hemlar and Inquisitor Mendoza. He will task you with solving the Hemlar's murder. See Find Hemlar's Murderer.
- Once you have joined the Order, speak to Aric and he will command you to get yourself a fighting staff.
- Ask Karlsen the smith for a staff to receive a Novice's Staff.
- Speak to Aric again to complete this quest and begin Basic Training.
- As a member of the Order, Illumar will require that you find yourself a Quill to complete his test. You can either buy one from Enzo for 200 gold or receive one for free from Caspar.
- If you are a member of the Bandit Camp, you'll need to find a Quill to complete the Find Writing Materials quest. See Bones and Wings.
- To complete Find Helmar's Murderer you'll need to investigate Hemlar's room for clues.
- There are three items you need to pick up: the Kitchen Knife found in Hemlar's body, the Small Packet of Weed against the wall, and Hemlar's Purse found under one of the beds.
- After receiving the Basic Training quest from Aric and completing both the Fight Against Tucker and Fight Against William quests, speak to Kato on the training ground and ask for training.
- Kato will attack you immediately. You must knock him down.
- Speak to Jervis in one of the buildings on the east side of Volcano Keep to learn that he used to be a hunter. Ask him to teach you about hunting and will ask you to help him first.
- Give Jervis two blank parchments and a Create Illusion scroll and you'll be able to receiving training in Archery and Gut Animals.
- Speak to Master Ignatius on the east side of Volcano Keep in chapter 3 or 4 about the Lizard attack. He will ask you to find all the mages and send them back to the Holy Hall.
- There are four mages you need to find to tell them to head for the Holy Hall:
- Master Illumar can be found in the scroll creation building on the east side of the Monastery.
- Cyrus will be in the artifact building on the for east side of the Monastery.
- Abarox is near the novice cells just outside the secret exit from the library.
- Pallas' body can be found at the front gate of the keep or in his quarters. Take everything from his corpse.
- After speaking to the three mages and looting Pallas' corpse, speak to Master Ignatius again.
- Speak to Rufus in the library along the north end of the Volcano Keep. He will tell you that he is looking for a book.
- Complete the Wisdom in Combat Found quest and give the book to Rufus.
- In chapter 3, Santiago at the gate of the Volcano Keep will ask you to find Kalib to help secure the gate against the Lizardmen.
- You'll find Kalib hiding in the southwest part of the keep, just northwest of his regular post. Tell him to help Santiago secure the gate.
- In chapter 3, Volcano Keep will be invaded by Lizardmen. Master Ignatius on the east side of the keep will ask for your help in securing it again.
- Complete the Drive out the Intruders, Orders for the Mages, Secure the Gate, and The Lizard Warrior quests and then report your success to Master Ignatius. Failing the Secure the Gate quest will still count as being complete.
- Speak to Cyrus on the east side of Volcano Keep as a member of the Order and he will tell you to bring Severin's artifacts to him.
- Complete the The Gate of the Keep quest to leave the Monastery and speak to Severin on Hilda's farm. Tell him that Cyrus will rip his head off if he doesn't give you the artifacts and he will give you an Old Disk and a Ring of the Staff Fighter.
- Return to Cyrus with the artifacts and he'll let you choose a reward.
- If you give Master Aric lip during the Basic Training quest, he will instruct you to sweep his quarters.
- In the 12 sleeping chambers of the lower Monastery you'll find 10 piles of dust. Click on a pile of dust with a Broom in your inventory to sweep it up.
- Sweep up all 10 piles of dust and then report back to Master Aric.
- As a member of the Order, speak to Master Illumar near the east side of Volcano Keep and ask to learn from him. He will tell you to read from the bookstands in the room.
- Read from the two bookstands in the southwest corner of the room and then speak to Illumar again to receive the Get Yourself a Quill and The Theory of Scroll Creation quests.
- After completing The Test of Master Ignatius, he will instruct you to go to the ruins outside the Monastery to find a Fire Crystal.
- Complete the The Gate to the Keep quest to leave the Monastery and go west to the Northern Temple.
- Kill the Gnomes inside the first room of the temple and then enter the hallway to the right. Before proceeding down the hallway, cast Telekinesis on the lever at the end of the hallway to disable the traps and open the gates.
- Take the Fire Crystal from Nathan's body in the next room.
- Return to Ignatius in the Keep to report your success.
- If you are a member of the Order, speak to Master Pallas in chapter 2 and ask him to teach you Magic Projectile. He will only agree to train you if you give a 1000 gold donation to the Monastery.
- Give Pallas 1000 gold and he will give you a Frost Crystal. You can reduce the price by 250 by giving him a Bog Body Heart and by another 250 by giving him a Small Sapphire. He will now also train you in the Frost skill.
- Ask Kalib or Taylor near the entrance to the Monastery how to leave and they'll tell you that Pallas will only open the gate for you if you have Master Ignatius' permission.
- Speak to Master Ignatius on the east side of Volcano Keep; he will give you permission to leave.
- Tell Pallas that you have received permission and the gate will remain open for the remainder of the game.
- After Volcano Keep has been invaded by Lizardmen in chapter 3, speak to Vitus on the training ground. He will tell you about a powerful Lizard warrior in the Cemetary.
- Enter the Cemetary and defeat the Steadfast Lizard Warrior deep in the catacombs.
- Tell Vitus about your victory over the Lizard Warrior.
- If you are a member of the Order, speak to Master Vitus in chapter 2 and ask him to teach you Magic Projectile. He will instruct you to first find a Magic Crystal.
- You'll find a Magic Crystal in a locked chest at the north end of the underground library. To open the door to the room, pull the ring on the wall to the left. You can use the Crystal Ball of Opening to unlock the chest.
- Return to Master Vitus with the Magic Crystal and he will now train you in the Magic Bullet skill.
- At the end of the Who is Hemlar's Partner quest you'll need to confront the novice Ash to learn what he knows. If you act agressively toward him, you have to fight him.
- Once you have knocked him down, he'll be much more cooperative.
- After you have entered the volcano in chapter 3 and the Lizardmen have invaded the Monastery, speak to Abarax. He will ask you you enter the library to drive out the intruders and save the books. (See Drive out the Intruders)
- Enter the small library on the north side of Volcano Keep and click one of the rings in the north wall to open a secret door into the library proper.
- Kill all the Intruders and search their bodies and you'll find some Notes and 3 Alchemical Supplies.
- Bring the items to Master Abarax and he will reward you with Healing and Strong Healing Potions.
- To find Master Abrax, pull the ring on the right side of the north wall of the library to reveal a secret passage further into the library.
- Follow the corridor to the right and go through the door at the end of the passage to enter the main hall.
- Go through the second door in the east side of the hall, touch the Crystal Ball of Levitation and then drift down the hole in the center of the room.
- Touch the Crystal Ball of Opening to cast open on the locked door to return to the main hall. Use the Crystal Ball of Opening to open the locked door in the southeast corner of the main hall as well.
- Touch the Crystal Ball of Levitation again, go into the next room, and then float across the main hall to the upper room on the west side.
- Touch the Crystal Ball of Polymorph here to change into a Nautilus and then go through the small hole in the wall to the south.
- Remain as a Nautilus and go through the door you previously unlocked in the southeast corner of the hall and continue through the small hole in the wall to reach Master Abrax' laboratory.
- Badger Master Abrax into giving you a test and he will send you after two novices who were supposed to collect some plants for him. He will also give you a list of the plants he needs.
- Complete the The Gate to the Keep quest to leave the Monastery and speak to Sirius at Hilda's farm. He will give you the 3 Healing Plants and the Mana Plant he collected and tell you that Krayban is in the forest.
- Go southeast into the forest and keep the mountain on your left until you reach a pack of Gnomes where you will find Krayban's body.
- Return to Master Abrax in his laboratory with the plants he needs to complete this quest. Tell him about Sirius and Krayban to earn a few Small Healing Potions.
- Speak to Master Ignatius in front of the temple and then follow him to the library. He will tell you to read all the books in the library.
- Each Bookstand you read from will increase your Wisdom by 3. Pull the ring on the right side of the north wall of the library to reveal a secret passage where you'll find plenty of Bookstands.
- Speak to Master Ignatius again when you have achieved 50 Wisdom to pass his test. He will then give you the The Crystal of Fire quest.
- Once you have completed the The Theory of Scroll Creation quest from Master Illumar he will task you with creating a Light scroll and will give you a Light rune.
- Complete the Get Yourself a Quill quest, learn the Create Scrolls skill from Master Illumar, and acquire a blank parchment (Casper sells them). Click on a Writing Desk to create a Light scroll.
- Show the scroll to Master Illumar to complete his test.
- As a member of the Order, speak to Master Vitus by the training grounds and ask to be tested. He will instruct you to seek Trust and Wisdom in Combat.
- Complete the Basic Training and Wisdom in Combat Found quests and then speak to Master Vitus again to complete the test.
- After completing the The Basics of Scroll Creation quest, speak to Master Illumar again and he will
instruct you to learn the ingredients required for each of the first cirlce spells.
- Joke - Complete the Erlan Doesn't Know What to do quest.
- Illusion - See The Test of Master Abrax to learn how to reach Abrax' laboratory and then read from the Very Old Bookstand.
- Light - Speak to Jervis to learn that the Light Spell requires gold coins.
- Light Healing - Rufus in the Library will teach you the ingredient for this spell after you comlete the Rufus is Seeking Wisdom in Combat quest.
- Nautilus - Complete the Enzo is Looking for the Ingredients for an Illusion Scroll quest.
- Telekinesis - Read from the Old bookstand in the Library to learn that Wing Dust is required for the Telekinesis spell.
- Once you have found the ingredients for all six scrolls, speak to Master Illumar and you'll be ready for The Test of Master Illumar.
- If Aric knocks you down in the Fight Against Aric quest, speak to William who will suggest you talk with Caspar.
- Ask Caspar for help against Aric and he will suggest a way to get his weapon from him.
- Ask Karlsen for a really bad weapons and he'll give you the Worst Sword in the World.
- You'll find Dalman shovelling shit in the pig pen behind the kitchen. Agree to find a replacement for him and he'll give you some Fireflush. You'll also need two regular bottles of Wine which you can buy from Dalman if you need to.
- Talk to Aric and give him some Wine to soften him up. Choose the converstion options "You seem to have..." and "So, you don't always..." and then give him the Fireflush to really get him drunk. He'll take the Worst Sword in the World from you and give you his sword instead.
- Fight Aric in the arena again and he will be much easier to defeat.
- Head to the Cemetary (complete Access to the Cemetary to gain access) and enter the catacombs.
- Near the back of the catacombs, you'll find Berengir's chest. The key to the chest can be found on Berengir's skeletal remains in an alcove at the other end of the hallway.
- Complete the Investigate the Crime Scene quest and speak to Caspar. Since once of the pieces of evidence is a Kitchen Knife, this makes the cook Harlok a suspect.
- Show the Kitchen Knife to Karslen. He will confirm that the knife does indeed belong to Harlok.
- Complete the Circle of Suspects quest and then speak to Tucker to learn that Harlok often spoke with Hemlar.
- Speak to Ash in the northern part of the Monastery to learn that Harlok used to be a pirate. To reach Ash you need to either finish the Basic Training quest or wait until Ash returns to his room at night.
- Confront Harlok with the knife, the fact that he often spoke with Hemlar, and his past life, and he will tell you that he often witnessed Hemlar meeting someone in the Cemetary.
- After completing the Invesigate the Crime Scene quest and speaking with Casper, you will learn that Hemlar had a partner.
- Complete the What Does Harlok Know quest to learn that Hemlar regularly met with someone in the cemetary.
- Confront the cemetary guard Yoki. Eventually, he will agree to look at the List from Master Pallas and tell you that Enzo wasn't the one meeting Hemlar.
- Speak to Caspar again and tell him what you know. He will conclude that Harlok's partner must either be Ash or Taylor and will tell you that Harlok and Taylor argued alot. Alternately, you can learn about Taylor and Harlok's arguing from Ash.
- Tell Taylor that you know he argured with Harlok and he will confess to spying on him since he believed that Helmar buried his gold in the cemetary. He will tell you that he saw Hemlar's partner return to the upper Monastery.
- Confront Ash in the upper Monastery. Offer to help him and he will confess to supplying Hemlar with weed. Otherwise you will have to knock him down before he'll cooperate (see The Path to Truth). He will suggest you take over Hemlar's job of selling the weed to learn who the murderer is. See Distribute the Weed Reefers in the Keep.