Armor
Officer's Coat | +5 Blade, +5 Blunt, +5 Piercing | Sold by Costa in the Gutters district of Harbour Town. | ||
Worker's Clothes | +10 Blade, +10 Blunt, +10 Piercing | Sold by Hawkins in the Bandit Camp for 500 gold after you complete the The Workers are to Work Again quest. | ||
Recruit Clothes | +10 Blade, +10 Blunt, +10 Piercing, +5 Fire, +5 Ice, +5 Magic | Given to you by Kalib near the entrance of Volcano Keep when you become a Recruit in the Order. | ||
Novice's Robe | +10 Blade, +10 Blunt, +10 Piercing, +5 Fire, +5 Ice, +5 Magic | Given to you by Taylor near the entrance of Volcano Keep when you become a Novice in the Order. | ||
Hunter's Clothes | +20 Blade, +20 Blunt, +20 Piercing, +10 Fire, +10 Ice, +10 Magic | Sold to you by Don Esteban in you become a member of the Bandit Camp by completing the A Package for the Don quest. | ||
Warrior Armour | +20 Blade, +20 Blunt, +20 Piercing, +10 Fire, +10 Ice, +10 Magic | Given to you by Inquisitor Mendoza at the end of chapter 1 when you become a Warrior of the Order. | ||
Mage's Robes | +20 Blade, +20 Blunt, +20 Piercing, +10 Fire, +10 Ice, +10 Magic | Given to you by Inquisitor Mendoza at the end of chapter 1 when you become a Mage. | ||
Armour of a Fighter | +40 Blade, +40 Blunt, +40 Piercing, +20 Fire, +20 Ice, +20 Magic | Sold to you by Don Esteban for 2000 gold coins after you have become a fighter by bringing him the four Golden Crystal Disks in chapter 2. | ||
Armour of a Commandant | +40 Blade, +40 Blunt, +40 Piercing, +20 Fire, +20 Ice, +20 Magic | Given to you by Inquisitor Mendoza if you are a Warrior of the Order after you bring him all five Golden Crystal Disks at the end of chapter 2. | ||
Heavy Mage's Robes | +60 Blade, +60 Blunt, +60 Piercing, +30 Fire, +30 Ice, +30 Magic | Given to you by Master Ignatius in Volcano Keep in chapter 4 if you are a mage. | ||
Armour of a Captain | +60 Blade, +60 Blunt, +60 Piercing, +30 Fire, +30 Ice, +30 Magic | Sold to you by Don Esteban in Harbour Town after have returned to the town to his control. | ||
Armour of the Inquisitor | +60 Blade, +60 Blunt, +60 Piercing, +30 Fire, +30 Ice, +30 Magic | Given to you by Commandant Carlos in Harbour Town in chapter 4 if you are a Warrior of the Order. | ||
Armour of the Titan Lord | +80 Blade, +80 Blunt, +80 Piercing, +40 Fire, +40 Ice, +40 Magic | Give all five pieces of the Titan Lord's Armour to Eldric in chapter 4. |