1) Main entrance from the Peninsula
2) This lever opens the cells in the south wing
3) This lever opens the cells in the north wing
4) Bookshelf:
Prison Logbook
Prison Storeroom Key
5) Imprisoned Guard - Pull the lever at 3) to free him
6) Prison Storeroom - The key can be found at 4)
7) From the Tanglebrook Tunnels
8) Pull this lever to open the door
9) To Containment Level
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10) To Main Floor
11) Emernik - Follow him into the nearby holding cell and use the lever to close the door. He can give you some valuable information about the prison.
12) Escaped Sorcerer
13) Lever - Opens all locked doors on the level
14) Locked Door - Either bash down the door or pull the lever at 13) to open
15) To the Pits
16) To Containment Level
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17) Kurdan Fenkt
18) Pile of Books
The Head Goaler's Journal
19) To the Lair of the Devourer
20) To the Pits
21) Head Gaoler Alaefin (Intellect Devourer) - Speak to the guards first and convince them to leave. When there
are no bodies left to possess, the devourer will attack you directly.
Devourer's Brain
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