Prison
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1) Main entrance from the Peninsula
2) This lever opens the cells in the south wing 3) This lever opens the cells in the north wing 4) Bookshelf: 5) Imprisoned Guard - Pull the lever at 3) to free him 6) Prison Storeroom - The key can be found at 4) 7) From the Tanglebrook Tunnels 8) Pull this lever to open the door 9) To Containment Level |
10) To Main Floor
11) Emernik - Follow him into the nearby holding cell and use the lever to close the door. He can give you some valuable information about the prison. 12) Escaped Sorcerer 13) Lever - Opens all locked doors on the level 14) Locked Door - Either bash down the door or pull the lever at 13) to open 15) To the Pits 16) To Containment Level |
17) Kurdan Fenkt
18) Pile of Books 19) To the Lair of the Devourer 20) To the Pits 21) Head Gaoler Alaefin (Intellect Devourer) - Speak to the guards first and convince them to leave. When there are no bodies left to possess, the devourer will attack you directly. |