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    Components
    Keys
    Magic
    Miscallaneous
    Potions
    Quest - Chapter 1
    Quest - Chapter 2
    Quest - Chapter 3
    Quest - Chapter 4
    Trap Kits
    Wands

    Miscallaneous

    Belladonna
    Temporarily protects the user from shapechanger attacks.
    Sold by Alhelor in the Alliance Arms Inn in
    Port Llast.
    Healer's Kit +1
    Used in conjunction with the Heal skill to heal wounds, cure poison, and remove diseases.
    Sold by holy merchants and nature merchants in chapter one, by general merchants in chapters one and two, and by magic merchants and special merchants in chapters one through three.
    Healer's Kit +3
    Used in conjunction with the Heal skill to heal wounds, cure poison, and remove diseases.
    Sold by holy merchants and nature merchants in chapters one through three, and by Husher Clay in the Trading Post in
    Beorunna's Well.
    Healer's Kit +6
    Used in conjunction with the Heal skill to heal wounds, cure poison, and remove diseases.
    Sold by holy merchants and nature merchants in chapters two through four, and by Eltoora Sarptyl in the Cloaktower in the
    City Core in Chapter 4,
    Healer's Kit +10
    Used in conjunction with the Heal skill to heal wounds, cure poison, and remove diseases.
    Sold by Oleff in the Hall of Justice in the
    City Core in Chapter 4, and by Nyatar in the City Core in Chapter 4.
    Map of the Beggar's Nest
    Map of the Beggar's Nest district.
    Sold be general merchants in chapter one.
    Map of Blacklake
    Map of the Blacklake district.
    Sold be general merchants in chapter one.
    Map of the Docks
    Map of the Docks district.
    Sold be general merchants in chapter one.
    Map of the Peninsula
    Map of the Peninsula district.
    Sold be general merchants in chapter one.
    Smugglers' Coin
    Used as a currency by shadier merchants in the
    Docks. Also, can be used to bribe your way into the Seedy Tavern.
    From various miscreants in the Docks District.
    Thieves' Tools +1
    Used in conjunction with the Open Lock skill to aid in the chances of success.
    Sold by rogue merchants and general merchants in chapter one, and by special merchants in chapters one through three.
    Thieves' Tools +3
    Used in conjunction with the Open Lock skill to aid in the chances of success.
    Sold by general merchants in chapter two, by special merchants in chapters two and three, and by rogue merchants in all four chapters.
    Thieves' Tools +6
    Used in conjunction with the Open Lock skill to aid in the chances of success.
    Sold by general merchants in chapter two, and by rogue merchants in chapters two through four.
    Thieves' Tools +10
    Used in conjunction with the Open Lock skill to aid in the chances of success.
    Torch
    Light Bright (20m) Yellow.
    Sold by general merchants, blacksmiths, rogue merchants, and nature merchants in all four chapters.
    Wolf Pelt
    Weight: 0.5

    Printable Version