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  • Weapons
  • Armor

    Belts
    Boots
    Bracers
    Cloaks
    Gauntlets
    Heavy Armor
    Helmets
    Light Armor
    Medium Armor
    Necklaces
    Rings
    Robes
    Shields

    Gauntlets

    Gauntlets of Ogre Power
    Strength +2
    Sold by blacksmiths in chapters two and three.
    Gloves of Spellcraft
    Spellcraft +3, Only usable by: Cleric, Druid, Sorcerer, Wizard
    Gloves of Swordplay
    Parry +3
    Gloves of the Yellow Rose +1
    Attack Bonus +1, Bonus Electical Damage 1; only usable by: Monk
    Sold by holy merchants in chapter one.
    Gloves of the Yellow Rose +2
    Attack Bonus +2, Bonus Electical Damage 1; only usable by: Monk
    Sold by holy merchants in chapters one and two.
    Gloves of the Yellow Rose +3
    Attack Bonus +3, Bonus Electical Damage 1; only usable by: Monk
    Sold by holy merchants in chapters two and three.
    Gloves of the Yellow Rose +5
    Attack Bonus +5, Bonus Electical Damage 1; only usable by: Monk
    Sold by Oleff in the Hall of Justice in the
    City Core in Chapter 4.
    Greater Gloves Animal Handling
    Animal Empathy +6, Only useable by: Druid, Ranger
    Sold by Nyatar by the Great Tree in the
    City Core.
    Greater Gloves of Concentration
    Concentration +6
    Greater Gloves of Discipline
    Discipline +6
    Greater Gloves of the Performer
    Perform +6, Only usable by Bard
    Lesser Gauntlets of Ogre Power
    Strength +1
    Sold by blacksmiths in all four chapters.
    Wonderous Gloves
    Bonus Bard Spell Slots Levels 0, 1, 2, and 3, Wisdom -1, Only Usable by: Bard

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