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  • Black Magic

    Spell
    Level
    Target
    Description
    Cost
    Sold
    Ni
    RM
    RW
    WM
    WW
    Fire
    1
    one enemy
    A small fireball capable of 10 to 40 HP of damage is thrown at the enemy.
    100
    Coneria
    x
    x
    x
    x
    x
    Slep
    1
    one enemy
    Causes the enemy to fall asleep, leaving him unable to defend himself.
    100
    Coneria
    x
    x
    x
    x
    x
    Lock
    1
    one enemy
    "Locks-in" the enemy for attack. The success rate of inflicting damage increases by 10%
    100
    Coneria
    x
    x
    x
    x
    x
    Lit
    1
    one enemy
    Lighting is fired at the enemy from the magician's fingers. Damages range from 10 to 40 points.
    100
    Coneria
    x
    x
    x
    x
    x
    Ice
    2
    one enemy
    The cold wind and driving snow of a blizzard is directed at the enemy. Damages range from 20 to 80 points.
    400
    Pravoka
    x
    x
    x
    x
    x
    Dark
    2
    all enemies
    The enemy is blinded by darkness.
    400
    Pravoka
    x
    x
    x
    x
    x
    Tmpr
    2
    one ally
    Weapon strength is increased by 14 points
    400
    Pravoka
    x
    x
    x
    x
    x
    Slow
    2
    all enemies
    Slows the enemies' thinking and actions.
    400
    Pravoka
    x
    x
    x
    x
    x
    Fir2
    3
    all enemies
    Second Fire spell. Larger fireballa are directed at the enemy party; damanges from 30 to 120 points.
    1500
    Elfland
    x
    x
    x
    x
    x
    Hold
    3
    one enemy
    Similar to SLEEP, the enemy becomes comatose. Does not work on some enemies.
    1500
    Elfland
    x
    x
    x
    x
    x
    Lit2
    3
    all enemies
    Second LIGHTNING spell. Tremendous results are possible when used in water.
    1500
    Elfland
    x
    x
    x
    x
    x
    Lok2
    3
    all enemies
    More powerful LOCK spell, works on entire enemy party, making them easier to hit.
    1500
    Elfland
    x
    x
    x
    x
    x
    Slp2
    4
    one enemy
    Most powerful SLEEP spell.
    4000
    Elfland
    x
    x
    x
    x
    x
    Fast
    4
    one ally
    Raises agility, nullifies SLOW, and increases fire rate of weapon 2 times.
    4000
    Elfland
    x
    x
    x
    x
    x
    Conf
    4
    all enemies
    Confusion enters the enemies' minds. They cannot identify their enemy and will attack themselves.
    4000
    Elfland
    x
    x
    x
    x
    x
    Ice2
    4
    all enemies
    Second ICE spell. Damages range from 40 to 160 points.
    4000
    Elfland
    x
    x
    x
    x
    x
    Fir3
    5
    all enemies
    Third and most powerful FIRE spell. Damages range from 50 to 200 points.
    8000
    Melmond
    x
    x
    x
    x
    Bane
    5
    all enemies
    A vapor trail of poison smoke will completely terminate many enemies.
    8000
    Melmond
    x
    x
    x
    Warp
    5
    all allies
    Teleports your party to the previous level of a dungeon. Use it when you are lost.
    8000
    Melmond
    x
    x
    Slo2
    5
    one enemy
    Most powerful SLOW.
    8000
    Melmond
    x
    x
    x
    x
    Lit3
    6
    all enemies
    Third and most devastating LIGHTNING spell. Damages range from 60 to 240 points.
    20000
    Crescent Lake
    x
    x
    x
    Rub
    6
    one enemy
    Erases an enemy from the face of the earth completely. Does NOT work on Undead monsters.
    20000
    Crescent Lake
    x
    x
    Qake
    6
    all enemies
    An earthquake rocks the ground under the enemies' feet. When cracks appear, they fall in.
    20000
    Crescent Lake
    x
    x
    Stun
    6
    one enemy
    Paralizes any enemy of up to 300 HP.
    20000
    Crescent Lake
    x
    x
    Ice3
    7
    all enemies
    Most powerful ICE spell. Damages range from 70 to 280 points.
    45000
    Gaia
    x
    x
    x
    Brak
    7
    one enemy
    Breaks the enemy into little pieces.
    45000
    Gaia
    x
    Sabr
    7
    spell caster
    Makes your weapons sharper magically. Success rate increases by 40% and damages increase by 15%.
    45000
    Onrac
    x
    Blnd
    7
    one enemy
    The enemy is blinded and cannot see well enough to effectively attack.
    45000
    Onrac
    x
    x
    Stop
    8
    all enemies
    Time is stopped for the enemies.
    60000
    Gaia
    x
    Zap!
    8
    all enemies
    The enemy is pushed into the 4th dimension. Does not work all the time.
    60000
    Gaia
    x
    XXXX
    8
    one enemy
    Similar to, but more effective than RUB. Those enemies are defeated completely.
    60000
    Gaia
    x
    Nuke
    8
    all enemies
    Melts everything with tremendous heat.
    60000
    Lefein
    x

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