1) Entrance/Exit
2) Kalnor
Desert Eagle .44
Leather Armor
To Trade:
32 .44 Magnum JHP
Stimpack
3) Lars - Bust the Skulz Gang
Shotgun
Leather Armor
To Trade:
40 12 ga. Shotgun Shells
Radio
4) Fridge
5 Nuka-Colas
4 Fruit
5 Booze
7 Beer
Ice Chest
72 10mm JHP
72 10mm AP
5) Doc Morbid (doctor)
First Aid Kit
To Trade:
2 Stimpacks
Tool
Bookcase
5 Rocks
3 Frag Grenades
6) To Cellar
Gretch
10mm SMG
Table:
3 Ignuana-on-a-stick
7) To Crash House area
8) To Entrance area
9) Shelves
Cat's Paw (You Have no Idea)
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10) Killian Darkwater - Stop Gizmo
Dog Tags
To Trade:
4 Stimpacks
120 .44 Magnum JHP
Desert Eagle .44
Bottle Caps
Shotgun
20 12 ga. Shotgun Shells
48 10mm JPH
24 10mm AP
200 .223 FMJ
2 Knives
Spear
4 Flares
2 Dynamite
11) Shelves
Hunting Rifle
Rope
Back Pack
12) Bookshelf
Mentats
Safe
Scout Handbook
2097 Bottle Caps
Desert Eagle .44
13) Bookcase
Small Dusty Box of Some Sort
Dresser
15 Bottle Caps
14) Marcelles - Pay $25 for a room for the night or $150 for the week; Rescue Synthia
Shotgun
Leather Armor
To Trade:
20 12 ga. Shotgun Shells
15) Sinthia
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16) Fridge
4 Fruit
4 Ignuana-on-a-Stick
4 Ignuana-on-a-Stick
4 Nuke-Cola
17) Sherry
18) Vinnie
19) To Casino area
20) To Crash House area
21) Dogmeet - Wear a Leather Jacket or feed him some Iguana-on-a-stick and he will follow you
22) Gizmo
9mm Mauser
20 9mm balls
Iguana-on-a-Stick
100 Bottle Caps
Bookcase
Box of Noodles
23) Bookshelf
Bag
Guns and Bullets
Lighter
24) Neal
To Trade:
43 Bottle Caps
30 14mm AP
5 Stimpacks
25) Ismarc - Can give you directions to the Hub, the Boneyard, and the Brotherhood of Steel.
26) Tycho - Can invite him into your party when you speak to him a second time (300 ex).
Shotgun
To Trade:
40 12 ga Shotgun Shells
2 Stimpacks
Nuka-Cola
27) Trish
28) Saul - Save Saul and Trish's Relationship
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