The Glow

Level 1
Level 3
Level 5
Level 2
Level 4
Level 6

1) Entrance/Exit
2) Body
  • RadAway
    3) Locker
  • Stimpack
    4) Elevator (need Yellow Pass Key to open) - access level 1, 2, 3
    5) Body
  • RadAway
  • Rad-X
    6) Locker
  • Motion Sensor
  • Tool
  • Big Book of Science
  • Brass Knuckles
    7) Body
  • Yellow Pass Key
  • Holodisk - Ancient Brotherhood Tape
    8) Body
  • 14mm Pistol
    9) Power Management Console - You can raise and lower main power from any of these consoles after you have repaired the generator.
    10) Lockers
  • Leather Armor
  • 2 Frag Grenades
  • 2 Explosive Rockets
    11) Bodies
  • 20 Flamethrower Fuel
  • Plasma Grenade
  • Frag Grenade
  • Dynamite
  • Plastic Explosives
    12) Body
  • Red Pass Key
    13) Lockers
  • 2 Mentats
  • Buffout
  • 2 Stimpack
  • First Aid Kit
  • 48 10mm JHP
  • 30 14mm AP
  • 100 5mm AP
  • 50 .223 FMJ
  • 20 .44 Magnum JHP
  • 40 Small Energy Cell
    14) Elevator (need Red Pass Key to open) - access level 3, 4, 6
    15) Locker
  • Rocket Launcher
    16) Lockers
  • Explosive Rocket
  • 2 Rocket APs
  • 3 Pulse Grenades
  • 50 5mm AP
  • Geiger Counter
  • First Aid Kit
  • Tool
  • Deans Electronis
  • RadAway
  • Rad-X
    17) Body
  • Blue Pass Key
    18) Lockers
  • 2 Rocket AP
  • Crowbar
  • Assault Rifle
  • Big Book of Science
  • Leather Jacket
  • Tool
  • Deans Electronis
    19) Zax - Main CPU; you can learn a lot of information from here and can shutdown the security robots
    20) Elevator (need Blue Pass Key and Main Power to open) - access 4, 5, 6
    21) Body
  • 10mm Pistol
    22) Body
  • Stimpack
  • 40 Small Energy Cell
  • 23) Bodies
  • Knife
  • RadAway
  • Plasma Pistol
    24) Body
  • 20 .44 Magnum JHP
  • 50 5mm JHP
    25) Generators - Use your repair skill to repair them
    26) Lockers
  • Holodisk - Alpha Experiment Tape
  • 3 Stimpacks
  • First Aid Kit
  • 2 RadAway
    27) Locker
  • Holodisk - FEV Experiment Tape
    28) Locker
  • Combat Armor
  • Guns and Bullets
    29) Locker
  • Plasma Rifle
  • 50 Micro Fusion
    30) Lockers
  • Holodisk - Delta Experiment Tape
  • 200 5mm JHP
  • 150 5mm AP
  • 90 14mm AP
  • Pulse Grenade
  • 2 Plasma Grenades
  • 3 Frag Grenades
  • Minigun
  • 2 Assault Rifles
  • Radio
  • 80 Small Energy Cell
  • 100 Micro Fusion
  • Geiger Counter
  • Motion Sensor
  • Stealth Boy
  • 10mm Pistol
  • Laser Pistol
  • 14mm Pistol