Spells
Antidote | Cures one poisoned ally. | |||||
Awake | Wakes all allies from sleep. | |||||
Bang | Causes a small amount of damage to all enemies. | |||||
Barrier | Surrounds the hero in a garment of light. | |||||
Beat | Causes instant death to one enemy. | |||||
BeDragon | Turns caster into a dragon who causes an exteme amount of damage to all enemies each turn. | |||||
Bikill | Doubles the attack power of one ally. | |||||
Blaze | Causes slight fire damage to one enemy. | |||||
Blazemore | Causes an average amount of fire damage to one enemy. | |||||
Blazemost | Causes a significant amount of fire damage to one enemy. | |||||
Boom | Causes a large amount a damage to all enemies. | |||||
Bounce | Creates a wall of light around the caster that reflects enemy spells back against them. | |||||
Chance | Causes everyone, allies and enemies, to become confused. | |||||
Chaos | Causes one enemy to become confused. | |||||
CurseOff | Removes a curse from one ally. | |||||
Day-Night | Turns day into night or night into day. | |||||
Defeat | Instantly kills one enemy group. | |||||
Defence | Lowers the defence of one enemy group. | |||||
Expel | Makes enemies in one group disappear (no experience) | |||||
Explodet | Causes an extreme amount of damage to all enemies. | |||||
Firebal | Causes a small amount of fire damage to one group of enemies. | |||||
Firebane | Causes fire damage to one group of enemies. | |||||
Firevolt | Causes significant fire damage to one group of enemies. | |||||
Heal | Restores some HPs | |||||
Healall | Completely restores the HPs of one ally. | |||||
Healmore | Restores more HPs than Heal | |||||
Healus | Restores HPs to all allies. | |||||
Healusall | Completely restores the HPs of all alliles. | |||||
IceBolt | Causes a small amount of Ice damage to a single enemy. | |||||
IceSpears | Causes a large amount of ice damage to all enemies. | |||||
Increase | Increases the defensive power of all allies. | |||||
Infermore | Causes an average amount of damage to a group of enemies. | |||||
Infermost | Causes a significant amount of damage to a group of enemies. | |||||
Infernos | Causes a small amount of damage to one group of enemies. | |||||
Invisible | Makes the entire party invisible for a short peroid of time. | |||||
Ironsize | Party is invulnerable to attack for a few rounds but can't attack. | |||||
Lightning | Causes a ridiculous amount of damage to all enemies | |||||
Limbo | Will instantly remove one enemy from the battle. | |||||
NumbOff | Removes paralysis from one ally. | |||||
Open | Opens locked doors without requiring a key. | |||||
Outside | Instantly teleports the party outside of the current dungeon, tower, or castle. | |||||
Repel | Keeps weaker enemies away from the party while travelling overland. | |||||
Return | Instantly teleport to any town you have visited. | |||||
Revive | Brings one ally back to life with full health. | |||||
RobMagic | Caster takes some MPs from one enemy. | |||||
Sacrifice | Instantly kills all the enemies at the cost of the caster's life. | |||||
Sap | Significantly lowers the defense of one enemy. | |||||
Sleep | Puts one group of enemies to sleep | |||||
Slow | Lowers the agility of one enemy group. | |||||
Snowblast | Causes a large amount of ice damage to a group of enemies. | |||||
Stowstorm | Causes a very large amount of ice damage to a group of enemies. | |||||
SpeedUP | Increases the agility of all allies. | |||||
StepGuard | Protects party from the damaging effects of swamp and barriers. | |||||
Stopspell | Blocks the spells of one enemy group. | |||||
Surround | Creates a cloud of mirages around an enemy group causing their attacks to frequently miss. | |||||
Transform | Transforms caster into a copy of one of his allies, having the same strengths and abilities. | |||||
Upper | Significantly increases the defense power of one ally. | |||||
Vivify | Brings one character back to life at half health; the spell does not always succeed. | |||||
X-Ray | Cast over a chest to determine if is a Mimic. | |||||
Zap | Causes a large amount of damage to one enemy. |