
Level 1
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Armor | AC 6 for 9 hours | Sold in High Hedge and Sorcerous Sundries in BG; held by Tarnesh in the Friendly Arm Inn. |
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Blindness | -4 hit rolls, 4 AC penalty for 10 turns | Sold in High Hedge and Sorcerous Sundries in BG |
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Burning Hands | 1-3 + 2 * level damage to close enemies | Sold in High Hedge and Sorcerous Sundries in BG; held by Tarnesh in the Friendly Arm Inn. |
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Charm Person | Charms person for 17 rounds | Sold in High Hedge and Sorcerous Sundries in BG |
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Chill Touch | 1-8 damage if successful melee attack | Sold in High Hedge and Sorcerous Sundries in BG |
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Chromatic Orb | Various damage and effects base of level of caster | Sold in High Hedge and Sorcerous Sundries in BG |
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Color Spray | Make nearby 4th level enemies or less unconcious | Sold in High Hedge and Sorcerous Sundries in BG |
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Detect Evil | Discovers evil creatures which glow red | Sold in Sorcerous Sundries in BG |
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Friends | +6 Charisma for 1-4 rounds + 1 round/level | Sold in High Hedge and Sorcerous Sundries in BG |
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Grease | Slows enemies in area | Sold in High Hedge and Sorcerous Sundries in BG |
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Identify | Identify magical item | Sold in High Hedge and Sorcerous Sundries in BG |
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Infravision | Infravision for 10 turns | Sold in High Hedge and Sorcerous Sundries in BG |
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Larloch's Minor Drain | Take 1-4 hit points from enemy | Sold in High Hedge and Sorcerous Sundries in BG |
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Magic Missile | 2-5 damage per missile, 1 missile for every 2 levels | Sold in High Hedge and Sorcerous Sundries in BG; held by Tarnesh in the Friendly Arm Inn. |
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Protection From Evil | -2 attack roll, +2 saving throw against evil enemy | Sold in High Hedge and Sorcerous Sundries in BG |
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Shield | AC 4 against weapons, AC 2 against missile for 5 turns | Sold in High Hedge and Sorcerous Sundries in BG |
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Shocking Grasp | 1-10 damage if successful melee attack | Sold in High Hedge and Sorcerous Sundries in BG |
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Sleep | Puts enemies to sleep for 5 rounds/level | Sold in High Hedge and Sorcerous Sundries in BG |