White Magic

Spell
Level
Target
Description
Cost
Sold
Ni
RM
RW
WM
WW
Cure
1
one ally
HP will be recovered slightly.
100
Coneria
x
x
x
x
x
Harm
1
all enemies
Hurts Undead monsters ranging from 20 to 80 HP.
100
Coneria
x
x
x
x
Fog
1
spell caster
Shields by envelopment in a think fog. Armor will increase 8 points.
100
Coneria
x
x
x
x
x
Ruse
1
spell caster
The enemy is fooled into seeing multiple images of the magician. Evade rate increases 40%
100
Coneria
x
x
x
x
x
Lamp
2
one ally
Removes the enemies' DARK spells.
400
Pravoka
x
x
x
x
x
Mute
2
one enemy
Magic users are rendered unable to speak.
400
Pravoka
x
x
x
x
x
Alit
2
all allies
Anti-lightning, reduces damage received by 25 to 50%.
400
Pravoka
x
x
x
x
x
Invs
2
one ally
Invisibility, 20% increase in ability to avoid attack.
400
Pravoka
x
x
x
x
x
Cur2
3
one ally
Second CURE spell, HP will recover from 32 to 64 points.
1500
Elfland
x
x
x
x
x
Hrm2
3
all enemies
Second HARM. Damages to Undead monsters will range from 40 to 160 points.
1500
Elfland
x
x
x
x
Afir
3
all allies
Anti-FIRE spell, reduces damage from Fire spells by 25 to 50%.
1500
Elfland
x
x
x
x
x
Heal
3
all allies
Restores 12 to 24 HP.
1500
Elfland
x
x
x
x
Pure
4
one ally
Magicial antidote for poison.
4000
Elfland
x
x
x
x
Fear
4
all enemies
Causes the enemies to run away in terror.
4000
Elfland
x
x
x
x
Aice
4
all allies
Anti-ICE spell, decreases the effect by 25 to 50%.
4000
Elfland
x
x
x
x
Amut
4
one ally
Anti-MUTE spell will nullify the enemies' MUTE spell.
4000
Elfland
x
x
x
x
Cur3
5
one ally
Third CURE spell. HP will recover by 64 to 128 points.
8000
Melmond
x
x
x
x
Life
5
one ally
Revives a slain ally. Cannot be used during battle. CAUTION: HP is only 1 after being revived.
8000
Melmond
x
x
x
Hrm3
5
all enemies
Third HARM spell. Damages to Undead monsters range from 60 to 240 points.
8000
Melmond
x
x
Hel2
5
all allies
Second HEAL spell. HP will recover by 24 to 48 points.
8000
Melmond
x
x
Soft
6
one ally
Releases one ally from enemies' STONE spells.
20000
Crescent Lake
x
x
Exit
6
all allies
Will warp the adventure party from the dungeon, but does not work in battle.
20000
Crescent Lake
x
x
Fog2
6
all allies
Second FOG, increases armor defensive rating by 12 points.
20000
Crescent Lake
x
x
x
Inv2
6
all allies
Second Invisiblity spell. Results in a 40% decrease in the enemy attack.
20000
Crescent Lake
x
x
x
Cur4
7
one ally
Fourth and most powerful CURE spell. HP will be completely restored.
45000
Gaia
x
Hrm4
7
all enemies
Fourth and most powerful HARM spell. Will damage Undead monsters by 80 to 320 HP.
45000
Gaia
x
Arub
7
all allies
Offers protection from enemies' RUB spell.
45000
Onrac
x
x
x
Hel3
7
all allies
Third, and most powerful HEAL spell. HP will recover by 48 to 96 points.
45000
Onrac
x
x
Fade
8
all enemies
Causes evil to be gone.
60000
Gaia
x
Wall
8
one ally
Places a protective wall around one Warrior, preventing the enemies use of magic on them.
60000
Gaia
x
Xfer
8
one enemy
Deprives strong enemies of their special defense.
60000
Gaia
x
Lif2
8
one ally
Revives a slain ally with complete restoration of HP.
60000
Lefein
x