The Hub

Entrance

Downtown

Merchants

Old Town

Decker's Hideout

Heights

Lair

Thieves' Circle

1) Entrance/Exit
2) Deputy Fry
To Trade:
  • 100 5mm JHP
  • 100 5mm AP
  • 5 Stimpacks
    3) To Downtown
    4) To Entrance
    5) Demetre - Speak to him about guarding caravans for Crimson Caravan
    To Trade:
  • 2 Stimpacks
  • Knife
  • 137 Bottle Caps
    Desk:
  • 2 Buffout
  • Psycho
  • 20 .44 Magnum JHP
  • 24 10mm AP
  • 50 .223 FMJ
    6) Keri - Speak to her to learn when caravans are leaving and to leave with a caravan
    7) Mitch - General Store
    To Barter
  • 27 Stimpacks
  • Geiger Counter
  • 3 Mentats
  • Motion Sensor
  • Big Book of Science
  • Deans Electronics
  • First Aid Book
  • Scout Handbook
  • 4 Psycho
  • 2 Super Stimpack
  • 5 Ropes
  • 6 Nuka-Colas
  • Tool
  • Radio
  • 3 RadAways
  • 20 Flamethrower Fuel
  • Bottle Caps
    8) Mrs. Stapleton - Will sell you Holodisk containing Vault locations
    To Trade
  • 2 Stimpacks
  • 60 .44 Magnum JHP
  • 5 Big Book of Science
  • 5 Deans Electronics
  • 5 First Aid Book
  • 5 Scout Handbook
  • 5 Guns and Bullets
    9) Rutgar - Speak to Rutgar about guarding caravans for Far Go Traders
    To Barter:
  • 10mm Pistol
  • 48 10mm JHP
  • 84 Bottle Caps
    10) Butch - Find the Missing Caravans
    To Trade:
  • First Aid Kit
  • 2 Buffouts
  • 128 Bottle Caps
    11) Caravan Driver - Speak to him to learn when caravans are leaving and to leave with a caravan
    12) Sheriff Justin Greene
    To Barter:
  • 90 14mm AP
  • 7 Stimpacks
    13) Beth - Weapons Shop
    To Barter:
  • 5 Knives
  • 3 Leather Armor
  • 2 Metal Armor
  • 5 Clubs
  • 3 Spears
  • Sledgehammer
  • 2 10mm Pistols
  • 3 Crowbars
  • 4 Brass Knuckles
  • 7 Frag Grenades
  • 4 Throwing Knives
  • 10mm SMG
  • 300 .223 FMJ
  • Shotgun
  • 200 12 ga. Shotgun Shells
  • 100 BBs
  • Combat Knife
  • Bottle Caps
    14) Bob - Bob's Ignuana Bits
    To Barter:
  • 2 Ignuana-on-a-stick
  • 2 Ignuana-on-a-stick
    15) Bulletin Board
    16) Irwin - Clear Irwin's Farm of Raiders
    17) Lorenzo - He will offer you loans. The more often you borrow and repay him, he will offer you more at a time.
    To Barter:
  • 10mm SMG
  • Bottle Caps
    18) Locker
  • ~2000 Bottle Caps
    Bookshelf
  • 15 Flamethrower Fuel
  • 2 Plasma Grenades
  • 2 Frag Grenades
  • First Aid Kit
  • Mentats
  • Tool
  • 3 Flares
  • Buffout
    19) Lemmy
    To Barter:
  • 4 Stimpacks
  • 500 Bottle Caps
    20) Bartender
    21) Kane
    To Barter:
  • 221 Bottle Caps
  • 9 Stimpacks
  • Mentats
  • Buffout
  • Psycho
    22) To Decker's Lair
    23) To Heights
    24) To Merchants
    25) To Old Town
    26) To Downtown
    27) Cathedral of the Children
    28) Jain
    29) Shelves
  • Leather Armor
  • 2 Ignuana-on-a-stick
  • 200 .223 FMJ
  • 5 Stimpacks
  • 2 RadAways
  • Geiger Counter
  • Mentats
  • 2 Fruit
  • Crowbar
  • Robes
  • Hunting Rifle
  • 2 Rad-X
  • Psycho
  • Buffout
  • Super Stimpack
    30) Master Merchant - Can buy 100 more days of water for your vault for $2000; will hire you to guard their caravans
    To Barter:
  • Stimpack
  • Bottle Caps
  • Water Flask
    31) Caravan Driver - Speak to him to learn when caravans are leaving and to leave with a caravan
  • 32) To Downtown
    33) Raiders
    34) Captive Initiate of the Brotherhood
    35) Harold
    36) Slappy - To Lair
    37) To Thieves' Circle
    38) Jacob the Arms Dealer
    To Trade:
  • Bottle Caps
  • 4 Stimpacks
  • Metal Armor
  • 5 Explosive Rockets
  • Flamer
  • 2 Hunting Rifles
  • 2 10mm SMGs
  • 6 Frag Grenades
  • 6 Pulse Grenades
  • Rocket Launcher
  • 3 Assault Rifles
  • Leather Armor
  • Combat Armor
  • 50 Flamethrower Fuel
  • 2 Sniper Rifles
  • Geiger Counter
  • 144 10mm JHP
  • 144 10mm AP
  • 140 .44 Magnum JHP
  • 350 5mm JHP
  • 800 .223 FMJ
  • 270 14mm AP
  • 500 5mm AP
  • 160 Small Energy Cells
  • 10 Rocket AP
  • Shotgun
  • 2 Combat Knives
  • 280 12 ga. Shotgun Shells
  • 2 14mm Pistols
  • 2 Desert Eagle .44
  • Combat Shotgun
  • Super Sledge
    39) Bookcase
  • 10mm SMG
  • 48 10mm JHP
  • 150 Bottle Caps
    40) Fridge
  • 2 Nuka-Colas
  • 2 Beers
    41) Vance
    To Barter:
  • 12 Stimpacks
  • 20 RadAways
  • 5 First Aid Kits
  • 8 Antidotes
  • 11 Mentats
  • 9 Buffouts
  • 11 Psycho
  • 28 Rad-X
  • 2 Booze
  • 10 Super Stimpacks
  • Leather Jacket
    42) Exit
    43) Deathclaw
    44) Dying Super Mutant - Holodisk: Mutant Transmission
    45) To Downtown
    46) Daren Hightower
    47) Strongbox
  • Necklace
    48) To Old Town
    49) Loxley, leader of the Thieves' Guild - Steal Necklace from the Merchants
    50) Jasmine
    51) To Downtown
    52) Decker