Spells
Antidote | Cures poison | ||||
Chance | Random effect. | ||||
Defeat | Kills enemies instantly. | ||||
Defence | Reduces the defensive power of enemies. | ||||
Explodet | Attacks all enemies with a powerful blast. | ||||
Firebal | Attacks enemy with fire. | ||||
Firebane | Attacks all enemies with fire. | ||||
Heal | Restores 25 - 30 HPs. | ||||
Healmore | Restores 30 - 60 HPs. | ||||
Healall | Restores all HPs. | ||||
Increase | Increases the defensive power of the party. | ||||
Infernos | Attacks enemies with fire. | ||||
Open | Opens locked doors. | ||||
Outside | Leave cave, castle or tower. | ||||
Repel | Keeps weaker enemies away. | ||||
Return | Returns party to last save point. | ||||
Revive | Brings an ally back to life. | ||||
Sacrifice | All enemies are defeated but caster loses his life. | ||||
Sleep | Puts enemies to sleep. | ||||
Stepguard | Protects party from barriers. | ||||
Stopspell | Stops enemy spells. | ||||
Surround | Reduces enemies' chance of hitting you. |