Spells
| Antidote | Cures poison | ||||
| Chance | |||||
| Defeat | Kills enemies instantly | ||||
| Defence | Reduces the defensive power of enemies. | ||||
| Explodet | Attacks all enemies with a powerful blast. | ||||
| Firebal | Attack enemy with fire. | ||||
| Firebane | Attacks all enemies with fire. | ||||
| Heal | Restores 25 - 30 HPs. | ||||
| Healmore | Restores 30 - 60 HPs | ||||
| Healall | Restores all HPs. | ||||
| Increase | Increases the defensive power of the party. | ||||
| Infernos | Attack enemies with fire. | ||||
| Open | Opens locked doors. | ||||
| Outside | Leave cave, castle or tower. | ||||
| Repel | Keeps weaker enemies away. | ||||
| Return | Returns party to last save point. | ||||
| Revive | Brings an ally back to life. | ||||
| Sacrifice | All enemies are defeated but caster loses his life. | ||||
| Sleep | Puts enemies to sleep. | ||||
| Stepguard | Protects party from barriers. | ||||
| Stopspell | Stops enemy spells. | ||||
| Surround | Reduces enemies' chance of hitting you. |